Quote:
Originally Posted by Sirken
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the main point of PvP imo is to lock down PvE content to prevent your enemies from getting pixels that will help them destroy you for that same PvE content later on. Roaming ganksquads serve absolutely no in game purpose (your enjoyment is out of game), and so they yield no actual in game rewards.
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Thats like me going over to my friend's grandma and watching her play solitaire on the computer and asking, puzzled "But whats the point? Do you get any new games unlocked? Do you win money"
Having fun is the point of playing a game. You can tell us till youre blue in the face that pvp for the sake of pvp isnt fun, that PVE is the point of the game, some people will still find it fun. Theres a reason why the forums is full of "HAHA, i killed this guy with a tactical advantage on top of that rock while he was fighing that mob" posts and you dont see alot of "Hey, guys check out that screenshot of that time when i killed that Gnoll in blackburrow, its a keeper for sure!" posts. Even the big mobs kill posts are few and far between compared to the amount of interest that pvp generates on the forums.
Way more people care about PVP than PVE, when you read the classic PVP forums or the forums here, that means something.
And you can still lock down PVE without xp loss, it will just be harder and youll have to actually work for it instead of letting the ruleset do it for you.