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Old 03-24-2013, 07:31 PM
Faerie Blossom Faerie Blossom is offline
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Join Date: Mar 2013
Location: Faydark
Posts: 507
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EQ PvP was accidentally genius, because it was incentivized by the meat of the game (PvE). Limited PvE resources made for meaningful PvP without even needing to force it with rewards/penalities like xp and item loss/gain.

That said, I don't understand why players would want to bindrush, or have their enemies do so to them. Once things calmed down on my live server, everyone pretty much agreed to a LnS system, and it really became expected of dead players to respectfully loot their corpse and leave the area. Same with raids; there would be one big fight and once a player died they waited respectfully for the fight to end instead of charging back into battle. Unless the guilds were on very bad terms, the winning guild would even rez all the enemy players to save them time on CR, and the losers would leave to go do something else.

The most fun I've had in EQ has been in PvP of course, but I agree that it really is added spice to the game instead of it being the main course. More than anything I liked that it added a fun RP element, and depth, to the game. It's just a more realistic fantasy world when you're able to both kill dragons with friends AND kill the people that become your enemies. That doesn't make the game a FPS free for all where players respawn and jump right back into combat.

I hope I'm not coming across as condescending, this is just how I feel about EQ.
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