IWD review scores are very high, up there with the other black isle games (bg, bgII, torment, etc). The developers said BG was 50/50 story/fighting, torment was 75/50 story/fighting, and IWD was 75/50 fighting/story. Personally, I kind of like the combat aspects. I've always considered myself an RPGamer, but diablo-like gameplay has its special place in me. It reminds me of rogue-likes. Stories are fun, but they're hard for me to get into early on. That's why I'm having so much trouble with Torment.
Right now I'm in the mortuary. I know that this would be a horrible time to stop playing. I've read several reviews on Torment so I know better, but it's still hard to get myself into it. It has a lot of philosophy and quests so far, but since I know so little about the world I'm in, a lot of it passes right by me. To be honest, I wish I could crank up the combat difficulty more (it's max). I'd probably regret it later (i've read it gets harder in the second half of the game). I think it's just habit. I'm doing a lot more talking in this game.
And... the world in torment is not what I'm used to. It's not dwarves and elves and castles. That should be a good thing because it's original, but that means I have to start from scratch to familiarize. Lol.
BG2 has crossed my mind. That looks very interesting to me as well. 50/50 story/fighting is ok to me.
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