Hell, most of the dungeons through to Velious were kinda all my favorites. Nothing will ever touch Sol A. I spent so much time, learned it inside and out, made so much money and like, even all the days played I spent in there, it seemed like I was always finding new stuff. It had it all: lava traps, different factions, merchants, false walls, even an unimplemented zone line!
Just the attention to detail and the way the zones all tied together was amazing. I loved being able to swim through the lava to get from area to area in Sol B. I loved the little underwater tunnels in City of Mist that nobody seemed to know about. There was just so much depth and so much interesting stuff in all the dungeons back then, even if there were entire swaths of places that were nearly worthless from a drops or quest standpoint. Game Design = C-, Layout and Atmosphere = A+++
I definitely had a love/hate with Karnor's. And I bet I will again when we get to Kunark
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