Quote:
Originally Posted by Vexden
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Still NOWHERE near classic, as the diagnal strafe / run was more than .01
Out of the whole post, it is sad that is the only thing that was replied on.
Either way, at least I know someone read it.
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Vexden, we know there are a lot of things that aren't perfect and true to classic on this server. The list of changes is a mile long and grows nearly every day.
There are only a few devs, and the title "Developer" actually covers a wide range of skillsets and duties. Some developers know C++ and work on the source code for the server, other developers don't know C++ and work on spawn points, quests, etc. Different issues require different skill sets to resolve. Some issues require multiple skillsets to resolve. Some issues are impossible to resolve due to the client we are forced to use. We fix what we have the skills and time to fix.
Full disclosure: I play an Ogre Warrior on p1999. I leveled up with my wife, a Dark Elf Cleric, and we noticed fairly early on that I was earning XP faster than she was, which shouldn't be the case. I raised the issue to Nilbog and Rogean and they agreed to let me look at the XP portion of the p1999 source code. I worked on it and noticed a variety of issues with the XP system regarding racial penalties, grouping bonuses, XP split for group members, etc. These issues and fixes were discussed with the devs for weeks and a lot of research was done to determine what would be as close to classic as possible. Care was taken to avoid changing any players current level. The systems were tested on my personal server, then on the p1999 Test server (first by devs, then by players). Once they were deemed stable and approved, they were patched live.
Net result, my wife and I noticed that I was personally gaining XP way too fast, and I fixed it, nerfing myself in the process.
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