I play hybrid characters exclusively. I support this change and wish it had been present since the server opened. It's hell trying to stay the same level as my friends with the broken system; at least now that won't be an issue. Leveling my Paladin to 50 was a constant headache, trying to stay roughly even with the wife's character. To heck with that, it wasn't fun, wasn't sensible, and wasn't classic. No advantages, just nuisance.
If it was up to me, I wouldn't have had those class/race penalties at all--they're dumb (I'd keep the good, throw away the bad)--but if they're going to be present, do 'em right. That's what the fixed experience setup does. The prior system was half-assed, neither logical *nor* classic, and as such--all bad, the worst of both sides.
Some groups won't take penalized races/classes due to that. Once again, a dumb feature of EQ, but it's classic. Still beats having to play half again as much as my friends to keep up (or worse, watching them have to kill themselves repeatedly).
Unfortunately this change, which should have been working from the start or very early on, is only being applied after ~9 months. I have mixed feelings on that, but I suppose 'better late than never'.
Danth
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