Quote:
Originally Posted by tersoth78
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Never been a raider in EQ so I have no idea if this would even be effective. Its just my two cents.
Why not have a place that a guild schedules a time for a raid mob. Have mobs spawn on mondays and fridays. Scheduled has two days to kill or it goes free for all till next scheduled guild.
Mon: spawn
Tuesday: still guilds
Wednesday : ffa
Thursday: ffa
Friday: spawn
Saturday: still guilds
Sunday: ffa
With some simple rules applied it seems with my limited knowledge it might work. Guild would need to register to be a raid guild. You cant pick the same mob twice in a row. Could do a lottery to see who gets first pick then just rotate around from there with new guilds added to the end.sign ups would be two weeks out for each spawn. In order to register (thursday would be good for this) gm would spawn mob and you would prove your guild could kill it no loot. Any unregistered mobs are ffa from spawn start.
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THEORETICALLY... something like this could work
IN REALITY... Why would a guild like TMO or FE choose to do this? If they were limited to one mob per week, there would be no reason for guilds like them to exist. If they could only raid the mob every other week, there would be no reason for them to exist... basically something like this tolls a death knell for larger guilds, because who would be 1 of 50+ players, when they get mobs just as often being 1 of 15 players, and loot more often.