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Old 03-18-2013, 06:08 AM
Clark Clark is offline
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Join Date: May 2012
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Originally Posted by uygi [You must be logged in to view images. Log in or Register.]
That's a much hairier idea than you probably realize. There are encounters right now, most notably Inny, CT and Trak, where one guild's wipe can often kill the other guild, at which point it turns into a real shit show. Then somebody messes up their CR (or maybe it's on purpose) and everybody gets trained again, etc. More guilds present, especially with less experience, lower levels and less encounter understanding would only make it worse. Then on top of that, FE and TMO (plus whoever else might theoretically be down to try) have the mess of trying to FTE versus eachother immediately as the smaller guild wipes. It would be a real mess. Now if TMO and FE were to /random to see who goes first instead of an all-out FTE lottery, that would solve this and some other problems (especially the problem of a guild with insufficient force getting a kill, which goes both ways).




New guilds have come up to compete in the last couple years with varying success. When I joined in 2010, DA and IB were the established top dogs. Between long-term alliances, short-term cooperation and competing on their own, VD certainly managed to win things in its time. TMO began its attempt to raid seriously when Kunark came out, and was a challenger at the time to IB/TR and DA/Asc/Fusion. TMO ultimately merged with DA/Asc/Fusion. BDA did, for a brief while, manage to put up some competition for TMO. And once upon a time Divinity got god and dragon kills as well (or so I'm told). You have to be willing to try and willing to fail a bunch before you start winning on a competitive server.

Also, TMO, IB and VD at one time had a three-way raiding agreement which set Trak/VP rotations and established rules beyond the server rules, and later IB/TMO had a 2-guild agreement. It could happen again. The #1 thing that I think prevents rotation is people across any guilds involved getting all butthurt or uppity about crap.



No, you wouldn't. There would be terms set. Most likely, one guild would absorb another and exercise primary authority. That's how that kind of thing usually works.


Also, the smaller guilds can work together to apply pressure. Get some spawn windows figured out, and when Trak is late in window know what else is in window and go for it, because FE and TMO are going to be focused on Trak. Heck, let's insert some code that makes world dragons likely to spawn any time Trak is alive. That'll give small guilds a head start.

Also, I think Sirken completely understands what's going on on the server. It's people crowded in a bubble working within a fairly arbitrary but necessary rules framework according to a pattern that has developed over years. He's just being realistic. It isn't Sirken job to dictate how we can make the raid scene equitable; he just works on the GM side within the same framework as the players, dealing with the limitations and enforcing the rules of the server.
+1