Has everyone had enough of a discussion on this topic? I would add my personal, logical based response. Listen to this kids.
If you take out the entire AA code, and not allow anyone to require 2,000,000 level ups to "finish" maxing out a character. Then you as the new designer of the game are a genius. Now you know exactly what each character is maxed at. Levels + spells + maxed abilities + best equipment possibly acquired = Single Power of that particular Class + Race character. At that combined power to other combined powers to figure out a group. Balance it verses other group combinations. Different healers, different CC, different buffers, different tanks, different DPS. Then balance it verses the new content in the expansion.
Now instead of needing 200 AA to kill that really bad ass snake, or the really bad ass end all raid in Lucline. Reduce the mobs damage to the maxed out tanking ability of a max geared tank prior to being able to get geared by said raid target. Reduce its abilities to being cast less often if it is necessary for reduced healing because of no AA's. Reduce other things to compensate as well because of no AA's. Finally, you have the ability to go behind any expansion you want because of no AA's.
No AA's means you only need to do 5 levels per expansion at most before you can enjoy an entirely new set of content. And for that, I am for the new content of adding another expansion at some point. Bottom line, AA's hurt the player, expansions help the player.
Go to Velious, stop, find a way to take AA's out of the entire expansion equation past Velious, then continue on. I'd pay money for that!
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