Quote:
Originally Posted by Aeolwind
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One thing to realize, for these mobs to even catch players running normally: Player speed 1, Mob speed 1.71. At 1.70 if you take off running while in melee range the mob can hit you 1 time possibly twice depending on conditions, then never even get close again even without strafing/jumping.
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In classic, jumping twice would put enough distance between you and a chasing mob for that mob to never hit you again, unless you bumped terrain or lagged.
You could hit an orc pawn on one end of EC, run off and jump two times, and that orc would never strike you again as you ran all the way to WC zoneline. On P99, mobs runs significantly faster than "normal" character run speed. This is not classic.