The bad news about being an enchanter 1-11 is that you are basically a mage with shitty nukes and a shitty pet and no ds. The good news is that mages are insanely OP at that level anyway.
You can either solo [combination of pets/roots/nukes/tanking a bit yourself, its not great but it does work], or just group. Personally despite my whole solo artist challenge thing I think grouping is more fun, assuming the people you are grouping with are fun to chat with and basically know what they are doing.
At each spell circle you'll get big upgrades 12: charm/slow, 16: haste/breeze, 20: a real stun but to be honest enchanters are back loaded. You won't really feel the power until 30-40 or so. Then at 50+ you'll be an absolute beast.
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