
12-01-2009, 03:29 PM
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Planar Protector
Join Date: Oct 2009
Location: A shoe
Posts: 1,518
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Quote:
Originally Posted by Jereziah
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There's far too many valid points around the experience penalty for us to just 'stfu' about it. Some extremely valid points were made by everyone, including you Aeolwind.
So we all agree that some things suck, and some rock. Aeol, why are you folks so opposed to doing away with it? Clearly you're not adhering to a 100% classic feel as you yourself just pointed out Kedge is open...
If we're seriously playing classic everquest, close kedge, get rid of the compass in game, bring back sense heading, get rid of maps entirely, get rid of item linking (wasn't in game at release), etc etc.
Pick a side please Aeol, either you're for 100% classic or you're for modified classic, capturing the essence of it (which you've done perfectly btw) while filtering out the BS mechanics that NO ONE enjoys.
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If you're volunteering to re-code all client side shits, get started imo. We'll be here waiting. Probably in Velious by the time you figure it out.
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it's like you make the atomic bomb (server) and you don't want to let other countries (guilds) have nuclear secrets (under the radar information). it's gm's business and no one else's or else everyone gets nuked. letting Iran or North Korea beta test and keep the successful nukes, makes other countries uncomfortable.
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