Quote:
Originally Posted by Ele
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You're not good at this game are you?
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So, let me clear this up for those less fortunate out there:
The issue is NOT that Zeelots timestamp differ from the server encounter time-stamp. The clock on individual PCs does not need to match with the clock that the server is on whatsoever. This does not mean that any event that happens actually happens once on the server encounter logs and again on the individual PC of the owner - it just means that a nominal value has to be changed into a real value.