Yeah you are right - and in fact you do see that chance to succeed increases as you go up due to the formula change.
Looking at my code, I have another modifier in there. Don't ask me where i got it- I got it off of EQTraders boards some time ago.
* MIN (.95 , (200-SKILL/200))
Basically an overarching curve handler. I BELIEVE this was the result of the second roll that is mentioned, and perhaps was more complicated and boiled down to this result? I honestly can't remember.
What you can notice is that this also follows the rules of the '190' gap that was mentioned -- at 190 skill MIN becomes always .95 since 190/200 = .95. So, it could have been from different sources, or i could have used this very source and done the conversion, but there you have it.
FWIW This is a tool I used very heavily during leveling on FIPPY (which once again, doesn't answer your question about being valid here). My extended spreadsheet calculated 'expected combines til next gem' and so I used this to prebuy my mats so I could go sit in EC and sell while i enchanted my bars / leveled up. I was very nearly spot on, so I believe it has real validity. I know this server does not completely emulate what live was, however, so in all honesty we need a dev to chime in on the tradeskill formulas. If you look at things like the AC spawn and Pyzjin spawn, we clearly have our own separate implementaiton compared to live.
-tomtee
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