Thread: Game Mechanics: Trak Tooth
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  #32  
Old 03-11-2013, 12:52 PM
Nirgon Nirgon is offline
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Join Date: Jun 2011
Location: Ruins of Old Paineel
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Didn't know about the wand change, thx poppa Nizz. All this stuff is well past my time, I seemed to recall the tooth change later into the Sony era and looked it up fosho.

I posted more teeth should be dropping knowing full well man.

I think Trak Teeth gonna be trak teeth pal. Don't misread my intentions for helping the project by just throwing one bone into this argument.

T-staff proc needs to be fully tested on eqmac.

Skean will be tolerable/non-issue with DMF if resists are fixed.

Let's not all just jump on the ruin classic EQ train at once here.

3 conflag wands an hour, I dunno about that heh. If true, they weren't that common on live.