Hehe I heard about the SGs. If anyone has some friends on EQ mac I would love to see some tests. It's not perfect but its the closest thing to a live server that we have.
My strong suspicious is that charm durations here are about the same as live, again basing it mostly on Xornn's guide. Stuff simply wouldn't have worked well there. However, there is something very interesting:
Quote:
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Originally Posted by xornn
Hasting the pet is an awesome edge, but also the most risky. The mob will kill much faster, equating to less damage during the fight, and less time in the fight itself--that means you don't need charm to hold as long, which is very important. With a 60% haste buff on the pet, it will kill a mob in 66% of the time it takes it without haste. That means it will also only take 66% of the damage it would have been dealt. Unfortunately most mobs just just about kill each other around the same level, so you end up with a pet in the 40% range on health after the first fight. Now that fight ended about 30 seconds faster than normal, which is good, but will most likely need help to finish the next fight. Also bad is the charm break, as a mob swinging 1.2 seconds faster (with SLtW) rushes you. If root breaks also, you're in for some heavy trouble.
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I can say for a fact on P1999 one hasted non-dual-wielding ex enchanter pet is trivial to recharm with stun/mez (edit: xornn seems also to not have been that worried, only if root broke as well. Which still isn't that bad on 1999 tbh). I mean not hard at all. Now granted Xornn was kinda skimpy on the peridots but even naked this was not hard at all. So it would make a lot more sense to me if channelling was harder on live + mobs hit harder. Did you happen to keep any logs Koros? How much do mobs in Sebilis hit for on EQ Mac?