Quote:
Originally Posted by Tecmos Deception
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Druids can heal and buff, but that doesn't really make them a preferred choice for most groups. Their heals lack enough punch to do the job at high levels, and their buffs usually are redundant because of the presence of a cleric or shaman. Damage shields are underrated, though, imo. Druid would work fine with an enchanter, providing extra damage, buffs and heals for the enchanter, help with root CC, and ports.
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Tecmos you break my heart bro. "Work Fine?" Sadface.
Druids are exceptional partners for an enchanter. If you know how to do a certain trick with a certain combination of spells, I would say they're right alongside clerics but not quite Torpor Shamans - a shaman with Torpor is indeed the best partner for an enchanter at 60. The ability for the shaman to tank with Torpor allows for more hardcore mobs than the Druid / Enchanter combo might be able to handle, but still I have yet to meet something that my dru/ench team can't surmount.
You may be able to tackle hard core mobs with the Shaman, but
more dangerous stuff would be easier to attempt and do with the druid. Druids are AWESOME safety nets for enchanters between snare, root, evac and heal. Once you get to the point where you can appreciate and wield the amount of CC and power between the two of you nothing should really phase you.. at all.
And during the Velious era it only gets better. Dual charm in pretty much every zone.