The question is... do you increase group xping in any way that makes it a benefit to keep a warrior in the group who almost never touches the mobs? That's what I think it will take, unless imo make it a bonus with 3+ (duo xp is already good imo). I still kind of foresee a group of 3 casters killing things, but at least its something and makes the game social outside of the ooc.
We're not aiming at a classic implementation of anything here, we're just trying to get the pop growing again.
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