Crazyeyes: Velious will help a ton, but lets also not forget that a lot of players will come back. I forecast server population hitting 2000 every night for the first month of Velious. It's going to be an amazing clusterfuck. Now after 6 months and things calm down you might be right. But I still think variance is horrible and needs to go, and the only way to get rid of variance without encouraging poopsocking is simultaneous repops.
Deajay: I think your graph is off, doesn't chest call mandatory trakanon poopsocks with 8 hours left in window?
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Kagatob: Speaking for myself and my guild, we have kind of the same attitude. We'd like to try to progress through the mobs with low numbers and a lot of charm abuse. I bet we could kill Trakanon with our current force of 15-20 players of average level 58 and like 2 pieces of VP gear. For us, this is way more fun than fighting with 40+ because everyone's contribution is important and you have to actually use strategy. This kind of playstyle is totally impossible on this server as currently set up.
The reason the guilds are so big is that they have to be able to batphone 40 players 24/7 in order to kill these bosses without any sort of strategy because there simply isn't time when the other force is logging in.