Quote:
Originally Posted by falkun
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Enygma & crazyeye and any I may have missed: VELIOUS FIXES NOTHING. Velious just moves the 'socking from a green, forested continent to an icy tundra. The interactions between the players and/or the Server code is how you alter the raiding meta-game on this server.
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Your fail to understand. Velious mobs doesn't consist of 32k hp and die in 20 secs like in kunark, noway will there be poopsocking for 16+ hours like there is now. Even if it did, velious opens up 30+ new raid encounters that noway one, nor two top end raiding guilds can monopolize all of the content at once ( Kael, Skyshrine, WW, ToV, PoM, PoG ) not to mention to current kunark raid mobs. So TMO is poopsocking the last 4 hours of vindi, let them waste their time and go kill one maybe 2 of the other 30+ mobs.
EDIT:
DAM this guy nailed it before me ><
Quote:
Originally Posted by uygi
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Except that Velious increases the available raid content by a factor of maybe 30-40 when you consider the dramatic increase in targets coupled with much, much faster respawns than we currently have. Add to that that they're a lot harder to kill and can't be zerged down the way 32k targets can, and I think Velious will fix a lot. Any guild, or any 2 guilds, that think they can hold down all the raid targets will probably burn out very quickly. Do you really think 1-2 guilds can manage to hold down Vindi, HoT, Dain/Tormax/Yelinak/NToV/ST/Zland/Kland/HarlaDar/Tunare and whatever else? Maybe 2nd/3rd tier guilds won't get to kill their preferred mob every night, but they'll be able to get a lot more than our current cockblock raid scene allows.
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