By the way -- video card is Nvidia GeoForce 8800 GTX
dbg file is as follows:
2013-03-04 20:30:47 Starting EverQuest (Build Oct 31 2005 10:33:37)
2013-03-04 20:30:47 Timezone: UTC-6h00m
2013-03-04 20:30:47 Loading graphics DLL.
2013-03-04 20:30:47 Parsing INI file .\eqclient.ini
2013-03-04 20:30:47 INI file .\eqclient.ini loaded.
2013-03-04 20:30:48 Initializing timers.
2013-03-04 20:30:51 Checking critical files.
2013-03-04 20:30:51 Initializing WinSock.
2013-03-04 20:30:51 Enumerating 3D devices.
2013-03-04 20:30:51 Found adapter #0 - NVIDIA GeForce 8800 GTX (7.15.11.8224)
2013-03-04 20:30:51 Adapter #0 - NVIDIA GeForce 8800 GTX :
2013-03-04 20:30:51 32Bit = 1, D32 = 0, D24 = 1, D16 = 1
2013-03-04 20:30:51 16Bit(565) = 0, D32 = 0, D24 = 0, D16 = 0
2013-03-04 20:30:51 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0
2013-03-04 20:30:51 Initializing keypress handler.
2013-03-04 20:30:51 Parsing INI file .\defaults.ini
2013-03-04 20:30:51 INI file .\defaults.ini loaded.
2013-03-04 20:30:51 Loading keyboard tables.
2013-03-04 20:30:51 Creating window.
2013-03-04 20:30:51 Checking display driver version.
2013-03-04 20:30:52 Activating window.
2013-03-04 20:30:52 CRender::InitDevice: Using 32bit mode.
2013-03-04 20:30:52 CRender::InitDevice: Using vsync 0.
2013-03-04 20:30:52 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2013-03-04 20:30:52 CRender::InitDevice: HardwareTnL Enabled.
2013-03-04 20:30:52 Using hardware vertex shaders.
2013-03-04 20:30:52 Initializing render system.
2013-03-04 20:30:52 Trilinear Mipmapping available.
2013-03-04 20:30:52 Vertex Shader Version: 3.0
2013-03-04 20:30:52 Pixel Shader Version: 3.0
2013-03-04 20:30:52 Initializing engine internals.
2013-03-04 20:30:52 CRender::InitDevice completed successfully.
2013-03-04 20:31:25 Parsing INI file ./eqlsUIConfig.ini
2013-03-04 20:31:25 INI file ./eqlsUIConfig.ini loaded.
2013-03-04 20:32:07 Server selected 67.23.190.76 (7871601).
2013-03-04 20:32:07 Initializing DirectInput.
2013-03-04 20:32:07 Initializing Keyboard.
2013-03-04 20:32:23 Initializing Mouse.
2013-03-04 20:32:39 Creating font list.
2013-03-04 20:32:39 Creating game object.
2013-03-04 20:32:39 Deleting obsolete files.
2013-03-04 20:32:39 Loading string tables.
2013-03-04 20:32:40 Initializing client variables.
2013-03-04 20:32:40 Loading spell effects.
2013-03-04 20:32:40 Initializing display structures.
2013-03-04 20:32:40 Sound Manager loaded 2165 filenames from soundassets.txt.
2013-03-04 20:32:40 Voice Manager loaded 12 macros from VoiceData.txt.
2013-03-04 20:32:40 Networking: using port [64786].
2013-03-04 20:32:40 Networking: Connection Established [1]
2013-03-04 20:32:40 WorldAuthenticate: Initiating Login.
2013-03-04 20:32:50 WorldAuthenticate. I got a message of type 0x6957 (26967).
2013-03-04 20:32:50 WorldAuthenticate. I got a message of type 0xfa6 (4006).
2013-03-04 20:32:50 WorldRPServer message: server name project1999
2013-03-04 20:32:50
2013-03-04 20:32:50 WorldAuthenticate. I got a message of type 0x3c25 (15397).
2013-03-04 20:32:50 WorldAuthenticate. I got a message of type 0x7cba (31930).
2013-03-04 20:32:50 WorldAuthenticate. I got a message of type 0x52a4 (21156).
2013-03-04 20:32:50 WorldAuthenticate. Access granted.
2013-03-04 20:32:50
2013-03-04 20:32:50 WorldAuthenticate. I got a message of type 0x4ec (1260).
2013-03-04 20:32:50 Race Manager loaded 475 races from racedata.txt.
2013-03-04 20:32:50 Player Animations loaded 9 specific sounds from file AnimationSounds.txt.
2013-03-04 20:32:50 Initializing display.
2013-03-04 20:32:50 Initializing Particle System.
2013-03-04 20:32:50 Setting display options.
2013-03-04 20:32:50 CRender::InitDevice: Using 32bit mode.
2013-03-04 20:32:50 CRender::InitDevice: Using vsync 0.
2013-03-04 20:32:50 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2013-03-04 20:32:50 CRender::InitDevice: HardwareTnL Enabled.
2013-03-04 20:32:50 Using hardware vertex shaders.
2013-03-04 20:32:50 Initializing render system.
2013-03-04 20:32:50 Trilinear Mipmapping available.
2013-03-04 20:32:50 Vertex Shader Version: 3.0
2013-03-04 20:32:51 Pixel Shader Version: 3.0
2013-03-04 20:32:51 RenderEffects\SPL/Lit.fxo is using Technique: Lit_DX6_FF_PS0
2013-03-04 20:32:51 RenderEffects\SPL/RegionOldDetailSingle.fxo is using Technique: DetailSingle_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/RegionOldDetailPalette.fxo is using Technique: DetailPalette_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/RegionC1.fxo is using Technique: RegionC1_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/RegionCG1.fxo is using Technique: RegionCG1_DX6_VS1_PS0_1Pass
2013-03-04 20:32:51 RenderEffects\SPL/RegionCE1.fxo is using Technique: RegionCE1_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/RegionCB1.fxo is using Technique: RegionCB1_DX8_VS1_PS14
2013-03-04 20:32:51 RenderEffects\SPL/RegionCBS1.fxo is using Technique: RegionCBS1_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/RegionCBSG1.fxo is using Technique: RegionCBSG1_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/RegionCBSGE1.fxo is using Technique: RegionCBSGE1_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/RegionC1_2UV.fxo is using Technique: RegionC1_2UV_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/RegionCB1_2UV.fxo is using Technique: RegionCB1_2UV_DX8_VS1_PS14
2013-03-04 20:32:51 RenderEffects\SPL/RegionCBSG1_2UV.fxo is using Technique: RegionCBSG1_2UV_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/RegionTerrain.fxo is using Technique: RegionTerrain_DX8_VS1_PS11
2013-03-04 20:32:51 RenderEffects\SPL/RegionLava.fxo is using Technique: RegionLava_DX8_VS1_PS14
2013-03-04 20:32:51 RenderEffects\SPL/RegionLava2.fxo is using Technique: RegionLava2_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SModelC1.fxo is using Technique: SModelC1Prelit_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/SModelCG1.fxo is using Technique: SModelCG1Prelit_DX6_VS1_PS0_1Pass
2013-03-04 20:32:51 RenderEffects\SPL/SModelCE1.fxo is using Technique: SModelCE1Prelit_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SModelCB1.fxo is using Technique: SModelCB1Prelit_DX8_VS1_PS14
2013-03-04 20:32:51 RenderEffects\SPL/SModelCBS1.fxo is using Technique: SModelCBS1Prelit_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SModelCBSG1.fxo is using Technique: SModelCBSG1Prelit_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SModelCBSGE1.fxo is using Technique: SModelCBSGE1Prelit_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SModelC1_2UV.fxo is using Technique: SModelC1_2UVPrelit_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/SModelCB1_2UV.fxo is using Technique: SModelCB1_2UVPrelit_DX8_VS1_PS14
2013-03-04 20:32:51 RenderEffects\SPL/SModelCBSG1_2UV.fxo is using Technique: SModelCBSG1_2UVPrelit_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SModelLava.fxo is using Technique: SModelLavaPrelit_DX8_VS1_PS14
2013-03-04 20:32:51 RenderEffects\SPL/SModelLava2.fxo is using Technique: SModelLava2Prelit_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SkinMeshC1.fxo is using Technique: SkinMeshC1_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/SkinMeshCG1.fxo is using Technique: SkinMeshCG1_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/SkinMeshCE1.fxo is using Technique: SkinMeshCE1_DX9_VS2_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SkinMeshCB1.fxo is using Technique: SkinMeshCB1_DX8_VS1_PS14
2013-03-04 20:32:51 RenderEffects\SPL/SkinMeshCBS1.fxo is using Technique: SkinMeshCBS1_DX9_VS2_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SkinMeshCBSG1.fxo is using Technique: SkinMeshCBSG1_DX9_VS2_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SkinMeshCBSGE1.fxo is using Technique: SkinMeshCBSGE1_DX9_VS2_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SkinMeshLava.fxo is using Technique: SkinMeshLava_DX9_VS2_PS14
2013-03-04 20:32:51 RenderEffects\SPL/SkinMeshLava2.fxo is using Technique: SkinMeshLava2_DX9_VS2_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SkinMeshOld.fxo is using Technique: SkinMeshOld_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/SkinMeshLuclin.fxo is using Technique: SkinMeshLuclin_DX8_VS1_PS11
2013-03-04 20:32:51 RenderEffects\SPL/SkinMeshLuclinT1.fxo is using Technique: SkinMeshLuclinT1_DX6_VS1_PS0_1Pass
2013-03-04 20:32:51 RenderEffects\SPL/RegionOldA.fxo is using Technique: RegionOldA_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/RegionWater.fxo is using Technique: RegionWater_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/RegionWaterFall.fxo is using Technique: RegionWaterFall_DX8_VS1_PS11
2013-03-04 20:32:51 RenderEffects\SPL/RegionLavaH.fxo is using Technique: RegionLava_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SModelWater.fxo is using Technique: SModelWater_DX9_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SkinMeshWater.fxo is using Technique: SkinMeshCBSGE1_DX9_VS2_PS20
2013-03-04 20:32:51 RenderEffects\SPL/Region_Basic.fxo is using Technique: RegionBasic_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/Region_Blend.fxo is using Technique: RegionBlnd_DX8_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/Region_BlendNoBump.fxo is using Technique: RegionBlndNoBump_DX8_VS1_PS11
2013-03-04 20:32:51 RenderEffects\SPL/Region_Full.fxo is using Technique: RegionFull_DX8_VS1_PS14_Norm_Pow
2013-03-04 20:32:51 RenderEffects\SPL/Region_Full_2UV.fxo is using Technique: RegionFull2UV_DX8_VS1_PS14_Norm_Pow
2013-03-04 20:32:51 RenderEffects\SPL/Region_Bump.fxo is using Technique: RegionBump_DX8_VS1_PS11
2013-03-04 20:32:51 RenderEffects\SPL/Region_Bump_2UV.fxo is using Technique: RegionBump2UV_DX8_VS1_PS11
2013-03-04 20:32:51 RenderEffects\SPL/Region_SB.fxo is using Technique: RegionSB_DX8_VS1_PS14_Norm_Pow
2013-03-04 20:32:51 RenderEffects\SPL/Region_SB_2UV.fxo is using Technique: RegionSB2UV_DX8_VS1_PS14_Norm_Pow
2013-03-04 20:32:51 RenderEffects\SPL/Region_GB.fxo is using Technique: RegionGB_DX8_VS1_PS11_NoGlow
2013-03-04 20:32:51 RenderEffects\SPL/Region_GB_2UV.fxo is using Technique: RegionGB2UV_DX8_VS1_PS11_NoGlow
2013-03-04 20:32:51 RenderEffects\SPL/Region_RB.fxo is using Technique: RegionRB_DX8_VS1_PS14
2013-03-04 20:32:51 RenderEffects\SPL/Region_RB_2UV.fxo is using Technique: RegionRB2UV_DX8_VS1_PS14
2013-03-04 20:32:51 RenderEffects\SPL/SModel_Basic.fxo is using Technique: SModelBasic_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/SModel_Blend.fxo is using Technique: SModelBlnd_DX8_VS1_PS20
2013-03-04 20:32:51 RenderEffects\SPL/SModel_BlendNoBump.fxo is using Technique: SModelBlndNoBump_DX8_VS1_PS11
2013-03-04 20:32:51 RenderEffects\SPL/SModel_Full.fxo is using Technique: SModelFull_DX8_VS1_PS14_Norm_Pow
2013-03-04 20:32:51 RenderEffects\SPL/SModel_Full_2UV.fxo is using Technique: SModelFull2UV_DX8_VS1_PS14_Norm_Pow
2013-03-04 20:32:51 RenderEffects\SPL/SModel_Bump.fxo is using Technique: SModelBump_DX8_VS1_PS11
2013-03-04 20:32:51 RenderEffects\SPL/SModel_Bump_2UV.fxo is using Technique: SModelBump2UV_DX8_VS1_PS11
2013-03-04 20:32:51 RenderEffects\SPL/SModel_SB.fxo is using Technique: SModelSB_DX8_VS1_PS14_Norm_Pow
2013-03-04 20:32:51 RenderEffects\SPL/SModel_SB_2UV.fxo is using Technique: SModelSB2UV_DX8_VS1_PS14_Norm_Pow
2013-03-04 20:32:51 RenderEffects\SPL/SModel_GB.fxo is using Technique: SModelGB_DX8_VS1_PS11
2013-03-04 20:32:51 RenderEffects\SPL/SModel_GB_2UV.fxo is using Technique: SModelGB2UV_DX8_VS1_PS11_NoGlow
2013-03-04 20:32:51 RenderEffects\SPL/SModel_RB.fxo is using Technique: SModelRB_DX8_VS1_PS14
2013-03-04 20:32:51 RenderEffects\SPL/SModel_RB_2UV.fxo is using Technique: SModelRB2UV_DX8_VS1_PS14
2013-03-04 20:32:51 RenderEffects\SPL/Terrain_Bump3Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/Terrain_3Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/Terrain_Bump2Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/Terrain_2Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/Terrain_Bump1Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2013-03-04 20:32:51 RenderEffects\SPL/Terrain_1Detail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\SPL/Terrain_NoDetail.fxo is using Technique: RegionC1_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/Terrain_Base.fxo is using Technique: TerrainBase_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/Terrain_LightB3SVS1.fxo is using Technique: TerrainLightB3SVS1_DX9_VS1_PS20
2013-03-04 20:32:52 RenderEffects\MPL/Terrain_LightB2SVS1.fxo is using Technique: TerrainLightB2SVS1_DX9_VS1_PS20
2013-03-04 20:32:52 RenderEffects\MPL/Terrain_LightB1SVS1.fxo is using Technique: TerrainLightB1SVS1_DX9_VS1_PS20
2013-03-04 20:32:52 RenderEffects\MPL/Terrain_LightVS1.fxo is using Technique: TerrainLightVS1_DX9_VS1_PS20
2013-03-04 20:32:52 RenderEffects\MPL/Terrain_TextureD3SC1T.fxo is using Technique: TerrainTextureD3SC1T_DX8_VS1_PS14
2013-03-04 20:32:52 RenderEffects\MPL/Terrain_TextureD2SC1T.fxo is using Technique: TerrainTextureD2SC1T_DX8_VS1_PS11
2013-03-04 20:32:52 RenderEffects\MPL/Terrain_TextureD1SC1T.fxo is using Technique: TerrainTextureD1SC1T_DX8_VS1_PS11
2013-03-04 20:32:52 RenderEffects\MPL/Terrain_TextureC1T.fxo is using Technique: TerrainTextureC1T_DX8_VS1_PS11
2013-03-04 20:32:52 RenderEffects\MPL/Region_Base.fxo is using Technique: RegionBase_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/Region_BaseB.fxo is using Technique: RegionBaseB_DX8_VS1_PS11_Norm
2013-03-04 20:32:52 RenderEffects\MPL/Region_BaseG.fxo is using Technique: RegionBaseG_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/Region_BaseGA.fxo is using Technique: RegionBaseGA_DX8_VS1_PS11_Norm
2013-03-04 20:32:52 RenderEffects\MPL/Region_BaseGB.fxo is using Technique: RegionBaseGB_DX8_VS1_PS11_Norm
2013-03-04 20:32:52 RenderEffects\MPL/Region_Light1.fxo is using Technique: RegionLight1_DX8_VS1_PS11_Norm
2013-03-04 20:32:52 RenderEffects\MPL/Region_LightB1.fxo is using Technique: RegionLightB1_DX8_VS1_PS11_Norm
2013-03-04 20:32:52 RenderEffects\MPL/Region_LightBS1.fxo is using Technique: RegionLightBS1_DX9_VS2_PS20
2013-03-04 20:32:52 RenderEffects\MPL/Region_LightBSF1.fxo is using Technique: RegionLightBSF1_DX9_VS2_PS20
2013-03-04 20:32:52 RenderEffects\MPL/Region_LightBVS1.fxo is using Technique: RegionLightBVS1_DX9_VS2_PS20
2013-03-04 20:32:52 RenderEffects\MPL/Region_LightB2VS1.fxo is using Technique: RegionLightB2VS1_DX9_VS2_PS20
2013-03-04 20:32:52 RenderEffects\MPL/Region_TextureD1.fxo is using Technique: RegionTextureD1_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/Region_TextureD1T.fxo is using Technique: RegionTextureD1T_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/Region_TextureD1C1.fxo is using Technique: RegionTextureD1C1_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/Region_TextureD1C1T.fxo is using Technique: RegionTextureD1C1T_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/Region_TextureD1C1ST.fxo is using Technique: RegionTextureD1C1ST_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/Region_TextureD1R1.fxo is using Technique: RegionTextureD1R1_DX8_VS1_PS11
2013-03-04 20:32:52 RenderEffects\MPL/Region_TextureD1C1R1T.fxo is using Technique: RegionTextureD1C1R1T_DX8_VS1_PS11
2013-03-04 20:32:52 RenderEffects\MPL/Region_TextureD1C1SR1T.fxo is using Technique: RegionTextureD1C1SR1T_DX8_VS1_PS11
2013-03-04 20:32:52 RenderEffects\MPL/Region_TextureD2C1ST.fxo is using Technique: RegionTextureD2C1ST_DX8_VS1_PS11
2013-03-04 20:32:52 RenderEffects\MPL/SModel_Base.fxo is using Technique: SModelBase_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/SModel_BaseB.fxo is using Technique: SModelBaseB_DX8_VS1_PS11_Norm
2013-03-04 20:32:52 RenderEffects\MPL/SModel_BaseG.fxo is using Technique: SModelBaseG_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/SModel_BaseGA.fxo is using Technique: SModelBaseGA_DX8_VS1_PS11_Norm
2013-03-04 20:32:52 RenderEffects\MPL/SModel_BaseGB.fxo is using Technique: SModelBaseGB_DX8_VS1_PS11_Norm
2013-03-04 20:32:52 RenderEffects\MPL/SModel_Light1.fxo is using Technique: SModelLight1_DX8_VS1_PS11_Norm
2013-03-04 20:32:52 RenderEffects\MPL/SModel_LightB1.fxo is using Technique: SModelLightB1_DX8_VS1_PS11_Norm
2013-03-04 20:32:52 RenderEffects\MPL/SModel_LightBS1.fxo is using Technique: SModelLightBS1_DX9_VS2_PS20
2013-03-04 20:32:52 RenderEffects\MPL/SModel_LightBSF1.fxo is using Technique: SModelLightBSF1_DX9_VS2_PS20
2013-03-04 20:32:52 RenderEffects\MPL/SModel_LightBVS1.fxo is using Technique: SModelLightBVS1_DX9_VS2_PS20
2013-03-04 20:32:52 RenderEffects\MPL/SModel_LightB2VS1.fxo is using Technique: SModelLightB2VS1_DX9_VS2_PS20
2013-03-04 20:32:52 RenderEffects\MPL/SModel_TextureD1.fxo is using Technique: SModelTextureD1_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/SModel_TextureD1T.fxo is using Technique: SModelTextureD1T_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/SModel_TextureD1C1.fxo is using Technique: SModelTextureD1C1_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/SModel_TextureD1C1T.fxo is using Technique: SModelTextureD1C1T_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/SModel_TextureD1C1ST.fxo is using Technique: SModelTextureD1C1ST_DX6_VS1_PS0
2013-03-04 20:32:52 RenderEffects\MPL/SModel_TextureD1R1.fxo is using Technique: SModelTextureD1R1_DX8_VS1_PS11
2013-03-04 20:32:52 RenderEffects\MPL/SModel_TextureD1C1R1T.fxo is using Technique: SModelTextureD1C1R1T_DX8_VS1_PS11
2013-03-04 20:32:52 RenderEffects\MPL/SModel_TextureD1C1SR1T.fxo is using Technique: SModelTextureD1C1SR1T_DX8_VS1_PS11
2013-03-04 20:32:52 RenderEffects\MPL/SModel_TextureD2C1ST.fxo is using Technique: SModelTextureD2C1ST_DX6_VS1_PS11
2013-03-04 20:32:52 RenderEffects\MPL/FinalBlend.fxo is using Technique: Final_DX8_VS1_PS11
2013-03-04 20:32:52 Initializing engine internals.
2013-03-04 20:32:52 CRender::InitDevice completed successfully.
2013-03-04 20:32:52 Display options set, return code 1.
2013-03-04 20:32:52 AutoMipMapping set to 1.
2013-03-04 20:32:52 Camera created.
2013-03-04 20:32:52 Storing display options.
2013-03-04 20:32:52 Initializing fonts.
2013-03-04 20:32:52 Loading string tables.
2013-03-04 20:32:52 Initializing UI.
2013-03-04 20:32:52 Initializing UI manager.
2013-03-04 20:32:52 Initializing fonts.
2013-03-04 20:32:52 Parsing UI XML.
2013-03-04 20:32:53 Loading default UI resources.
2013-03-04 20:32:53 Initializing Music.
2013-03-04 20:32:53 Activating Load Screen.
2013-03-04 20:32:54 Display initialized.
2013-03-04 20:32:54 Initializing global data.
2013-03-04 20:32:54 Loading GlobalFroglok_chr
2013-03-04 20:32:54 Loading GlobalPCFroglok_chr
2013-03-04 20:32:54 Loading frogequip
2013-03-04 20:32:54 Loading GlobalSKE_chr2
2013-03-04 20:32:54 Loading GlobalDRK_chr
2013-03-04 20:32:54 Failed to open C:\Program Files\Sony\EverQuest\GlobalDRK_chr.s3d.
2013-03-04 20:32:54
2013-03-04 20:32:54 Loading Global_obj
2013-03-04 20:32:54 Loading GEquip
2013-03-04 20:32:55 Loading GEquip8
2013-03-04 20:32:55 Loading GEquip2
2013-03-04 20:32:55 Loading grass
2013-03-04 20:32:55 Loading GEquip4
2013-03-04 20:32:55 Loading GEquip3
2013-03-04 20:32:55 Loading loyequip
2013-03-04 20:32:55 Loading ldonequip
2013-03-04 20:32:55 Loading gatesequip
2013-03-04 20:32:55 Check 1sa. 0x24608ec5
2013-03-04 20:32:55
2013-03-04 20:32:55 Check 1x. 0x9e15bc94
2013-03-04 20:32:55
2013-03-04 20:32:55 Loading globalKEM_chr2
2013-03-04 20:32:55 Loading globalKEM_chr
2013-03-04 20:32:55 Loading VEquip
2013-03-04 20:32:55 Loading globalKEF_chr2
2013-03-04 20:32:55 Loading globalKEF_chr
2013-03-04 20:32:56 Loading Global5_chr2
2013-03-04 20:32:56 Loading Global5_chr
2013-03-04 20:32:56 Loading frog_mount_chr
2013-03-04 20:32:58 Loading rap_chr
2013-03-04 20:32:58 Loading skt_chr
2013-03-04 20:32:58 Loading Global4_chr
2013-03-04 20:32:59 Loading Global_chr
2013-03-04 20:32:59 Loading Global17_amr
2013-03-04 20:32:59 Loading Global18_amr
2013-03-04 20:33:00 Loading Global19_amr
2013-03-04 20:33:00 Loading Global20_amr
2013-03-04 20:33:00 Loading Global21_amr
2013-03-04 20:33:00 Loading Global22_amr
2013-03-04 20:33:01 Loading Global23_amr
2013-03-04 20:33:01 Loading Global2_chr
2013-03-04 20:33:01 Loading Global3_chr
2013-03-04 20:33:01 Loading GEquip5
2013-03-04 20:33:01 Loading growthplane_chr
2013-03-04 20:33:01 Loading karnor_chr
2013-03-04 20:33:01 Initializing sky system.
2013-03-04 20:33:01 Global data initialized.
2013-03-04 20:33:01 Starting process game.
2013-03-04 20:33:01 Starting network game.
2013-03-04 20:33:01
2013-03-04 20:33:02 Check 1sa. 0x24608ec5
2013-03-04 20:33:02
2013-03-04 20:33:02 Check 1x. 0x9e15bc94
2013-03-04 20:33:02
2013-03-04 20:33:02 Starting load.
2013-03-04 20:33:02
2013-03-04 20:33:02 Attempting to load clz.EQG.
2013-03-04 20:33:02 Loaded clz.EQG.
2013-03-04 20:33:02 Verifying world files.
2013-03-04 20:33:02 Loading zone specific files.
2013-03-04 20:33:03 Initializing cameras.
2013-03-04 20:33:03 Initializing lights.
2013-03-04 20:33:03 Initializing visual effects.
2013-03-04 20:33:03 Initializing target indicator.
2013-03-04 20:33:03 Initializing player path.
2013-03-04 20:33:03 Performing post-load operations.
2013-03-04 20:33:03 Initializing precipitation system.
2013-03-04 20:33:03 World initialized: clz
2013-03-04 20:33:03 load done.
2013-03-04 20:33:03
2013-03-04 20:33:03 Starting char select.
2013-03-04 20:33:03
2013-03-04 20:33:03 Clearing display buffers.
2013-03-04 20:33:03
2013-03-04 20:33:03 Display buffers cleared.
2013-03-04 20:33:03
2013-03-04 20:33:03 Initializing character select UI.
2013-03-04 20:33:03 Resetting game UI.
2013-03-04 20:33:05 D3DXCreateTextureFromFileEx() failed to create texture pt_add_smoke.dds for particle system.
2013-03-04 20:33:06 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2013-03-04 20:33:06 Zone addr [67.23.190.80:48923] received...
2013-03-04 20:33:06 ZONING
2013-03-04 20:33:06 Networking: Connection Closed [0] with 0 pending bytes.
2013-03-04 20:33:06 Networking: using port [64789].
2013-03-04 20:33:06 Networking: Connection Established [1]
2013-03-04 20:33:06 Connected to 67.23.190.80:48923...
2013-03-04 20:33:06
2013-03-04 20:33:06 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
2013-03-04 20:33:08 Zone Connect -- 3 -- Received MSG_SEND_PC
2013-03-04 20:33:08 Zone Connect -- 4 -- Received MSG_EQ_ADDPLAYER
2013-03-04 20:33:08 Received our EQPlayer from zone. MSG_EQ_NETPLAYERBUFF is next.
2013-03-04 20:33:08 Player = Wolphen, zone = Qeynos Hills
2013-03-04 20:33:12 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:33:12 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:33:14 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:33:14 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:33:14 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:33:14 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:33:14 MSG_TIME_STAMP received.
2013-03-04 20:33:14
2013-03-04 20:33:14 MSG_TIME_STAMP received. (Items inc).
2013-03-04 20:33:14
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 1
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 2
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 3
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 4
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 5
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 6
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 7
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 8
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 9
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 10
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 12
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 13
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 14
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 15
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 16
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 17
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 18
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 19
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 20
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 22
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 23
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 24
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 25
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 26
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 27
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 28
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 29
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 2000
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 2001
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 2002
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 2003
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 2004
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 2005
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 2006
2013-03-04 20:33:16 Received an item via EQI_STARTING_ITEM at loc 2007
2013-03-04 20:33:16 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:33:16
2013-03-04 20:33:16 Initializing zone.
2013-03-04 20:33:16 Initializing world.
2013-03-04 20:33:16 Attempting to load qeytoqrg.EQG.
2013-03-04 20:33:16 Verifying world files.
2013-03-04 20:33:16 Loading zone specific files.
2013-03-04 20:33:16 Loading qeytoqrg_obj2
2013-03-04 20:33:16 Loading qeytoqrg_obj
2013-03-04 20:33:16 Loading qeytoqrg_chr2
2013-03-04 20:33:16 Loading qeytoqrg_chr
2013-03-04 20:33:17 Loaded rtn.EQG.
2013-03-04 20:33:17 Loaded NPC with code rtn from rtn.s3d
2013-03-04 20:33:17
2013-03-04 20:33:17 Loaded btn.EQG.
2013-03-04 20:33:17 Loaded NPC with code btn from btn.s3d
2013-03-04 20:33:17
2013-03-04 20:33:17 Loading qeytoqrg
2013-03-04 20:33:17 Loading objects
2013-03-04 20:33:17 Loading lights
2013-03-04 20:33:17 Initializing cameras.
2013-03-04 20:33:17 Initializing lights.
2013-03-04 20:33:17 Initializing visual effects.
2013-03-04 20:33:17 Initializing target indicator.
2013-03-04 20:33:17 Initializing player path.
2013-03-04 20:33:17 Performing post-load operations.
2013-03-04 20:33:17 Initializing precipitation system.
2013-03-04 20:33:17 World initialized: qeytoqrg
2013-03-04 20:33:17 Requesting zone data.
2013-03-04 20:33:17 Resetting cameras.
2013-03-04 20:33:17 Resetting vision.
2013-03-04 20:33:17 Resetting overlays.
2013-03-04 20:33:17 Zone initialized.
2013-03-04 20:33:17 Creating INI files.
2013-03-04 20:33:17 Requesting AA data.
2013-03-04 20:33:17 Requesting Skill rank data.
2013-03-04 20:33:17 Loading UI.
2013-03-04 20:33:17 Deactivating previous UI.
2013-03-04 20:33:17 Unloading previous textures.
2013-03-04 20:33:17 Resetting UI.
2013-03-04 20:33:17 Resetting character select UI.
2013-03-04 20:33:17 Resetting game UI.
2013-03-04 20:33:17 UI Reset.
2013-03-04 20:33:17 Initializing UI.
2013-03-04 20:33:17 Initializing UI manager.
2013-03-04 20:33:17 Initializing fonts.
2013-03-04 20:33:17 Parsing UI XML.
2013-03-04 20:33:17 Parsing INI file .\UI_Wolphen_project1999.ini
2013-03-04 20:33:17 INI file .\UI_Wolphen_project1999.ini loaded.
2013-03-04 20:33:18 Loading default UI resources.
2013-03-04 20:33:18 Initializing game UI.
2013-03-04 20:33:18 Parsing INI file .\Wolphen_project1999.ini
2013-03-04 20:33:18 INI file .\Wolphen_project1999.ini loaded.
2013-03-04 20:33:18 Loading Icons.
2013-03-04 20:33:19 Resetting viewport.
2013-03-04 20:33:19 Game UI Initialized.
2013-03-04 20:33:19 Entering main loop.
2013-03-04 20:33:19 Loading game sounds.
2013-03-04 20:33:19 Requesting initialization data.
2013-03-04 20:33:19 DoMainLoop: just before first while(!ReadyEnterWorld).
2013-03-04 20:33:19 Zone Connect -- Received MSG_READY_ENTER_WORLD
2013-03-04 20:33:19 DoMainLoop: complete after first while(!ReadyEnterWorld).
2013-03-04 20:33:19 DoMainLoop: just before second while(!ReadyEnterWorld).
2013-03-04 20:33:19 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
2013-03-04 20:33:19 Zone Connect -- Received MSG_READY_ENTER_WORLD
2013-03-04 20:33:19 DoMainLoop: completed second while(!ReadyEnterWorld).
2013-03-04 20:33:19 Setting up models.
2013-03-04 20:33:19 Setting up character.
2013-03-04 20:33:19 Activating music.
2013-03-04 20:33:19 Initialization complete.
2013-03-04 20:33:19 Entering main loop.
2013-03-04 20:33:20 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:33:20
2013-03-04 20:34:51 Networking: Connection Closed [0] with 0 pending bytes.
2013-03-04 20:34:51 Stopping world display.
2013-03-04 20:34:52 Attempt to send message 30546 on a void connection.
2013-03-04 20:34:52 Beginning EnterZone block.
2013-03-04 20:34:52
2013-03-04 20:34:52 Calling WorldAuthenticate. Countdown is 4
2013-03-04 20:34:52
2013-03-04 20:34:52 Networking: using port [64790].
2013-03-04 20:34:52 Networking: Connection Established [1]
2013-03-04 20:34:52 WorldAuthenticate: Initiating Login.
2013-03-04 20:34:52 WorldAuthenticate. I got a message of type 0xfa6 (4006).
2013-03-04 20:34:52 WorldRPServer message: server name project1999
2013-03-04 20:34:52
2013-03-04 20:34:52 WorldAuthenticate. I got a message of type 0x3c25 (15397).
2013-03-04 20:34:52 WorldAuthenticate. I got a message of type 0x7cba (31930).
2013-03-04 20:34:52 WorldAuthenticate. I got a message of type 0x52a4 (21156).
2013-03-04 20:34:52 WorldAuthenticate. Access granted.
2013-03-04 20:34:52
2013-03-04 20:34:52 Check 1sa. 0x24608ec5
2013-03-04 20:34:52
2013-03-04 20:34:52 Check 1x. 0x9e15bc94
2013-03-04 20:34:52
2013-03-04 20:34:52 Waiting to connect to zone... Character Wolphen
2013-03-04 20:34:52
2013-03-04 20:34:52 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2013-03-04 20:34:52 Zone addr [67.23.190.76:24091] received...
2013-03-04 20:34:53 ZONING
2013-03-04 20:34:53 Networking: Connection Closed [0] with 0 pending bytes.
2013-03-04 20:34:53 Networking: using port [64793].
2013-03-04 20:34:53 Networking: Connection Established [1]
2013-03-04 20:34:53 Connected to 67.23.190.76:24091...
2013-03-04 20:34:53
2013-03-04 20:34:53 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
2013-03-04 20:34:55 Zone Connect -- 3 -- Received MSG_SEND_PC
2013-03-04 20:34:55 Zone Connect -- 4 -- Received MSG_EQ_ADDPLAYER
2013-03-04 20:34:55 Received our EQPlayer from zone. MSG_EQ_NETPLAYERBUFF is next.
2013-03-04 20:34:55 Player = Wolphen, zone = BlackBurrow
2013-03-04 20:34:58 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:34:58 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:34:59 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:34:59 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:34:59 MSG_TIME_STAMP received.
2013-03-04 20:34:59
2013-03-04 20:34:59 MSG_TIME_STAMP received. (Items inc).
2013-03-04 20:34:59
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 1
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 2
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 3
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 4
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 5
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 6
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 7
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 8
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 9
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 10
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 12
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 13
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 14
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 15
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 16
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 17
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 18
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 19
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 20
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 22
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 23
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 24
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 25
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 26
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 27
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 28
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 29
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 2000
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 2001
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 2002
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 2003
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 2004
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 2005
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 2006
2013-03-04 20:35:01 Received an item via EQI_STARTING_ITEM at loc 2007
2013-03-04 20:35:01 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:35:01
2013-03-04 20:35:01 Initializing zone.
2013-03-04 20:35:01 Initializing world.
2013-03-04 20:35:01 Attempting to load blackburrow.EQG.
2013-03-04 20:35:01 Verifying world files.
2013-03-04 20:35:01 Loading zone specific files.
2013-03-04 20:35:01 Loading blackburrow_obj2
2013-03-04 20:35:01 Loading blackburrow_obj
2013-03-04 20:35:01 Loading blackburrow_2_obj
2013-03-04 20:35:02 Loading blackburrow_chr2
2013-03-04 20:35:02 Loading blackburrow_chr
2013-03-04 20:35:02 Loaded rtn.EQG.
2013-03-04 20:35:02 Loaded NPC with code rtn from rtn.s3d
2013-03-04 20:35:02
2013-03-04 20:35:02 Loading blackburrow
2013-03-04 20:35:02 Loading objects
2013-03-04 20:35:02 Loading lights
2013-03-04 20:35:02 Initializing cameras.
2013-03-04 20:35:02 Initializing lights.
2013-03-04 20:35:02 Initializing visual effects.
2013-03-04 20:35:02 Initializing target indicator.
2013-03-04 20:35:02 Initializing player path.
2013-03-04 20:35:02 Performing post-load operations.
2013-03-04 20:35:02 Initializing precipitation system.
2013-03-04 20:35:02 World initialized: blackburrow
2013-03-04 20:35:02 Requesting zone data.
2013-03-04 20:35:02 Resetting cameras.
2013-03-04 20:35:02 Resetting vision.
2013-03-04 20:35:02 Resetting overlays.
2013-03-04 20:35:02 Zone initialized.
2013-03-04 20:35:02 Creating INI files.
2013-03-04 20:35:02 Requesting AA data.
2013-03-04 20:35:02 Requesting Skill rank data.
2013-03-04 20:35:02 Entering main loop.
2013-03-04 20:35:02 Loading game sounds.
2013-03-04 20:35:02 Requesting initialization data.
2013-03-04 20:35:02 DoMainLoop: just before first while(!ReadyEnterWorld).
2013-03-04 20:35:03 Zone Connect -- Received MSG_READY_ENTER_WORLD
2013-03-04 20:35:03 DoMainLoop: complete after first while(!ReadyEnterWorld).
2013-03-04 20:35:03 DoMainLoop: just before second while(!ReadyEnterWorld).
2013-03-04 20:35:03 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
2013-03-04 20:35:03 Zone Connect -- Received MSG_READY_ENTER_WORLD
2013-03-04 20:35:03 DoMainLoop: completed second while(!ReadyEnterWorld).
2013-03-04 20:35:03 Setting up models.
2013-03-04 20:35:03 Setting up character.
2013-03-04 20:35:03 Activating music.
2013-03-04 20:35:03 Initialization complete.
2013-03-04 20:35:03 Entering main loop.
2013-03-04 20:35:03 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:35:03
2013-03-04 20:35:03 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:35:03
2013-03-04 20:35:52 Networking: Connection Closed [0] with 0 pending bytes.
2013-03-04 20:35:52 Stopping world display.
2013-03-04 20:35:52 Attempt to send message 30546 on a void connection.
2013-03-04 20:35:52 Beginning EnterZone block.
2013-03-04 20:35:52
2013-03-04 20:35:52 Calling WorldAuthenticate. Countdown is 4
2013-03-04 20:35:52
2013-03-04 20:35:52 Networking: using port [50148].
2013-03-04 20:35:52 Networking: Connection Established [1]
2013-03-04 20:35:52 WorldAuthenticate: Initiating Login.
2013-03-04 20:35:52 WorldAuthenticate. I got a message of type 0xfa6 (4006).
2013-03-04 20:35:52 WorldRPServer message: server name project1999
2013-03-04 20:35:52
2013-03-04 20:35:52 WorldAuthenticate. I got a message of type 0x3c25 (15397).
2013-03-04 20:35:52 WorldAuthenticate. I got a message of type 0x7cba (31930).
2013-03-04 20:35:52 WorldAuthenticate. I got a message of type 0x52a4 (21156).
2013-03-04 20:35:52 WorldAuthenticate. Access granted.
2013-03-04 20:35:52
2013-03-04 20:35:52 Check 1sa. 0x24608ec5
2013-03-04 20:35:52
2013-03-04 20:35:52 Check 1x. 0x9e15bc94
2013-03-04 20:35:52
2013-03-04 20:35:52 Waiting to connect to zone... Character Wolphen
2013-03-04 20:35:52
2013-03-04 20:35:53 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2013-03-04 20:35:53 Zone addr [67.23.190.76:26395] received...
2013-03-04 20:35:53 ZONING
2013-03-04 20:35:53 Networking: Connection Closed [0] with 0 pending bytes.
2013-03-04 20:35:53 Networking: using port [50151].
2013-03-04 20:35:53 Networking: Connection Established [1]
2013-03-04 20:35:53 Connected to 67.23.190.76:26395...
2013-03-04 20:35:53
2013-03-04 20:35:53 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
2013-03-04 20:35:55 Zone Connect -- 3 -- Received MSG_SEND_PC
2013-03-04 20:35:55 Zone Connect -- 4 -- Received MSG_EQ_ADDPLAYER
2013-03-04 20:35:55 Received our EQPlayer from zone. MSG_EQ_NETPLAYERBUFF is next.
2013-03-04 20:35:55 Player = Wolphen, zone = Everfrost Peaks
2013-03-04 20:35:59 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:35:59 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:36:03 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:36:03 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:36:04 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:36:04 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:36:04 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:36:04 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:36:04 MSG_TIME_STAMP received.
2013-03-04 20:36:04
2013-03-04 20:36:04 MSG_TIME_STAMP received. (Items inc).
2013-03-04 20:36:04
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 1
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 2
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 3
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 4
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 5
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 6
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 7
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 8
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 9
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 10
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 12
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 13
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 14
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 15
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 16
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 17
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 18
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 19
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 20
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 22
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 23
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 24
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 25
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 26
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 27
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 28
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 29
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 2000
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 2001
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 2002
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 2003
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 2004
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 2005
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 2006
2013-03-04 20:36:05 Received an item via EQI_STARTING_ITEM at loc 2007
2013-03-04 20:36:05 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:36:05
2013-03-04 20:36:05 Initializing zone.
2013-03-04 20:36:05 Initializing world.
2013-03-04 20:36:05 Attempting to load everfrost.EQG.
2013-03-04 20:36:05 Verifying world files.
2013-03-04 20:36:05 Loading zone specific files.
2013-03-04 20:36:05 Loading everfrost_obj2
2013-03-04 20:36:05 Loading everfrost_obj
2013-03-04 20:36:05 Loading everfrost_2_obj
2013-03-04 20:36:05 Loading everfrost_chr2
2013-03-04 20:36:05 Loading everfrost_chr
2013-03-04 20:36:05 Loaded tar.EQG.
2013-03-04 20:36:05 Loaded NPC with code tar from tar.s3d
2013-03-04 20:36:05
2013-03-04 20:36:05 Loading everfrost
2013-03-04 20:36:06 Loading objects
2013-03-04 20:36:06 Loading lights
2013-03-04 20:36:06 Initializing cameras.
2013-03-04 20:36:06 Initializing lights.
2013-03-04 20:36:06 Initializing visual effects.
2013-03-04 20:36:07 Initializing target indicator.
2013-03-04 20:36:07 Initializing player path.
2013-03-04 20:36:07 Performing post-load operations.
2013-03-04 20:36:07 Initializing precipitation system.
2013-03-04 20:36:07 World initialized: everfrost
2013-03-04 20:36:07 Requesting zone data.
2013-03-04 20:36:07 Resetting cameras.
2013-03-04 20:36:07 Resetting vision.
2013-03-04 20:36:07 Resetting overlays.
2013-03-04 20:36:07 Zone initialized.
2013-03-04 20:36:07 Creating INI files.
2013-03-04 20:36:07 Requesting AA data.
2013-03-04 20:36:07 Requesting Skill rank data.
2013-03-04 20:36:07 Entering main loop.
2013-03-04 20:36:07 Loading game sounds.
2013-03-04 20:36:07 Requesting initialization data.
2013-03-04 20:36:07 DoMainLoop: just before first while(!ReadyEnterWorld).
2013-03-04 20:36:07 Zone Connect -- Received MSG_READY_ENTER_WORLD
2013-03-04 20:36:07 DoMainLoop: complete after first while(!ReadyEnterWorld).
2013-03-04 20:36:07 DoMainLoop: just before second while(!ReadyEnterWorld).
2013-03-04 20:36:07 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
2013-03-04 20:36:07 Zone Connect -- Received MSG_READY_ENTER_WORLD
2013-03-04 20:36:07 DoMainLoop: completed second while(!ReadyEnterWorld).
2013-03-04 20:36:07 Setting up models.
2013-03-04 20:36:07 Setting up character.
2013-03-04 20:36:07 Activating music.
2013-03-04 20:36:07 Initialization complete.
2013-03-04 20:36:07 Entering main loop.
2013-03-04 20:36:07 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:36:07
2013-03-04 20:37:15 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:37:15
2013-03-04 20:37:55 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:37:55
2013-03-04 20:39:29 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:39:29
2013-03-04 20:39:30 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:39:30
2013-03-04 20:40:28 Networking: Connection Closed [0] with 0 pending bytes.
2013-03-04 20:40:28 Stopping world display.
2013-03-04 20:40:28 Attempt to send message 30546 on a void connection.
2013-03-04 20:40:28 Beginning EnterZone block.
2013-03-04 20:40:28
2013-03-04 20:40:28 Calling WorldAuthenticate. Countdown is 4
2013-03-04 20:40:28
2013-03-04 20:40:28 Networking: using port [50152].
2013-03-04 20:40:28 Networking: Connection Established [1]
2013-03-04 20:40:28 WorldAuthenticate: Initiating Login.
2013-03-04 20:40:28 WorldAuthenticate. I got a message of type 0xfa6 (4006).
2013-03-04 20:40:28 WorldRPServer message: server name project1999
2013-03-04 20:40:28
2013-03-04 20:40:28 WorldAuthenticate. I got a message of type 0x3c25 (15397).
2013-03-04 20:40:28 WorldAuthenticate. I got a message of type 0x7cba (31930).
2013-03-04 20:40:28 WorldAuthenticate. I got a message of type 0x52a4 (21156).
2013-03-04 20:40:28 WorldAuthenticate. Access granted.
2013-03-04 20:40:28
2013-03-04 20:40:28 Check 1sa. 0x24608ec5
2013-03-04 20:40:28
2013-03-04 20:40:28 Check 1x. 0x9e15bc94
2013-03-04 20:40:28
2013-03-04 20:40:28 Waiting to connect to zone... Character Wolphen
2013-03-04 20:40:28
2013-03-04 20:40:29 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2013-03-04 20:40:29 Zone addr [67.23.190.80:39195] received...
2013-03-04 20:40:29 ZONING
2013-03-04 20:40:29 Networking: Connection Closed [0] with 0 pending bytes.
2013-03-04 20:40:29 Networking: using port [50155].
2013-03-04 20:40:29 Networking: Connection Established [1]
2013-03-04 20:40:29 Connected to 67.23.190.80:39195...
2013-03-04 20:40:29
2013-03-04 20:40:29 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
2013-03-04 20:40:31 Zone Connect -- 3 -- Received MSG_SEND_PC
2013-03-04 20:40:31 Zone Connect -- 4 -- Received MSG_EQ_ADDPLAYER
2013-03-04 20:40:31 Received our EQPlayer from zone. MSG_EQ_NETPLAYERBUFF is next.
2013-03-04 20:40:31 Player = Wolphen, zone = Halas
2013-03-04 20:40:34 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:40:34 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:40:34 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:40:34 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:40:34 MSG_TIME_STAMP received.
2013-03-04 20:40:34
2013-03-04 20:40:34 MSG_TIME_STAMP received. (Items inc).
2013-03-04 20:40:34
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 1
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 2
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 3
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 4
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 5
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 6
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 7
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 8
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 9
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 10
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 12
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 13
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 14
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 15
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 16
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 17
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 18
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 19
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 20
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 22
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 23
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 24
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 25
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 26
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 27
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 28
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 29
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 2000
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 2001
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 2002
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 2003
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 2004
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 2005
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 2006
2013-03-04 20:40:36 Received an item via EQI_STARTING_ITEM at loc 2007
2013-03-04 20:40:36 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:40:36
2013-03-04 20:40:36 Initializing zone.
2013-03-04 20:40:36 Initializing world.
2013-03-04 20:40:36 Attempting to load halas.EQG.
2013-03-04 20:40:36 Verifying world files.
2013-03-04 20:40:36 Loading zone specific files.
2013-03-04 20:40:36 Loading halas_obj2
2013-03-04 20:40:36 Loading halas_obj
2013-03-04 20:40:37 Loading halas_chr2
2013-03-04 20:40:37 Loading halas_chr
2013-03-04 20:40:37 Loaded rtn.EQG.
2013-03-04 20:40:37 Loaded NPC with code rtn from rtn.s3d
2013-03-04 20:40:37
2013-03-04 20:40:37 Loading halas
2013-03-04 20:40:37 Loading objects
2013-03-04 20:40:37 Loading lights
2013-03-04 20:40:37 Initializing cameras.
2013-03-04 20:40:37 Initializing lights.
2013-03-04 20:40:37 Initializing visual effects.
2013-03-04 20:40:38 Initializing target indicator.
2013-03-04 20:40:38 Initializing player path.
2013-03-04 20:40:38 Performing post-load operations.
2013-03-04 20:40:38 Initializing precipitation system.
2013-03-04 20:40:38 World initialized: halas
2013-03-04 20:40:38 Requesting zone data.
2013-03-04 20:40:38 Resetting cameras.
2013-03-04 20:40:38 Resetting vision.
2013-03-04 20:40:38 Resetting overlays.
2013-03-04 20:40:38 Zone initialized.
2013-03-04 20:40:38 Creating INI files.
2013-03-04 20:40:38 Requesting AA data.
2013-03-04 20:40:38 Requesting Skill rank data.
2013-03-04 20:40:38 Entering main loop.
2013-03-04 20:40:38 Loading game sounds.
2013-03-04 20:40:38 Requesting initialization data.
2013-03-04 20:40:38 DoMainLoop: just before first while(!ReadyEnterWorld).
2013-03-04 20:40:38 Zone Connect -- Received MSG_READY_ENTER_WORLD
2013-03-04 20:40:38 DoMainLoop: complete after first while(!ReadyEnterWorld).
2013-03-04 20:40:38 DoMainLoop: just before second while(!ReadyEnterWorld).
2013-03-04 20:40:38 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
2013-03-04 20:40:38 Zone Connect -- Received MSG_READY_ENTER_WORLD
2013-03-04 20:40:38 DoMainLoop: completed second while(!ReadyEnterWorld).
2013-03-04 20:40:38 Setting up models.
2013-03-04 20:40:38 Setting up character.
2013-03-04 20:40:38 Activating music.
2013-03-04 20:40:38 Initialization complete.
2013-03-04 20:40:38 Entering main loop.
2013-03-04 20:40:38 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:40:38
2013-03-04 20:43:03 D3DXCreateTextureFromFileEx() failed to create texture spelp1.tga for particle system.
2013-03-04 20:46:35 Networking: Connection Closed [0] with 0 pending bytes.
2013-03-04 20:46:35 Stopping world display.
2013-03-04 20:46:35 Attempt to send message 30546 on a void connection.
2013-03-04 20:46:35 Beginning EnterZone block.
2013-03-04 20:46:35
2013-03-04 20:46:35 Calling WorldAuthenticate. Countdown is 4
2013-03-04 20:46:35
2013-03-04 20:46:35 Networking: using port [59780].
2013-03-04 20:46:35 Networking: Connection Established [1]
2013-03-04 20:46:35 WorldAuthenticate: Initiating Login.
2013-03-04 20:46:35 WorldAuthenticate. I got a message of type 0xfa6 (4006).
2013-03-04 20:46:35 WorldRPServer message: server name project1999
2013-03-04 20:46:35
2013-03-04 20:46:35 WorldAuthenticate. I got a message of type 0x3c25 (15397).
2013-03-04 20:46:35 WorldAuthenticate. I got a message of type 0x7cba (31930).
2013-03-04 20:46:35 WorldAuthenticate. I got a message of type 0x52a4 (21156).
2013-03-04 20:46:35 WorldAuthenticate. Access granted.
2013-03-04 20:46:35
2013-03-04 20:46:35 Check 1sa. 0x24608ec5
2013-03-04 20:46:35
2013-03-04 20:46:36 Check 1x. 0x9e15bc94
2013-03-04 20:46:36
2013-03-04 20:46:36 Waiting to connect to zone... Character Wolphen
2013-03-04 20:46:36
2013-03-04 20:46:36 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2013-03-04 20:46:36 Zone addr [67.23.190.76:26395] received...
2013-03-04 20:46:36 ZONING
2013-03-04 20:46:36 Networking: Connection Closed [0] with 0 pending bytes.
2013-03-04 20:46:36 Networking: using port [59783].
2013-03-04 20:46:36 Networking: Connection Established [1]
2013-03-04 20:46:36 Connected to 67.23.190.76:26395...
2013-03-04 20:46:36
2013-03-04 20:46:36 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
2013-03-04 20:46:38 Zone Connect -- 3 -- Received MSG_SEND_PC
2013-03-04 20:46:38 Zone Connect -- 4 -- Received MSG_EQ_ADDPLAYER
2013-03-04 20:46:38 Received our EQPlayer from zone. MSG_EQ_NETPLAYERBUFF is next.
2013-03-04 20:46:38 Player = Wolphen, zone = Everfrost Peaks
2013-03-04 20:46:42 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:46:42 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:46:46 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:46:46 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:46:46 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:46:46 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:46:47 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 20:46:47 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 20:46:47 MSG_TIME_STAMP received.
2013-03-04 20:46:47
2013-03-04 20:46:47 MSG_TIME_STAMP received. (Items inc).
2013-03-04 20:46:47
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 1
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 2
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 3
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 4
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 5
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 6
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 7
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 8
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 9
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 10
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 12
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 13
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 14
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 15
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 16
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 17
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 18
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 19
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 20
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 22
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 23
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 24
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 25
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 26
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 27
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 28
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 29
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 2000
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 2001
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 2002
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 2003
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 2004
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 2005
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 2006
2013-03-04 20:46:47 Received an item via EQI_STARTING_ITEM at loc 2007
2013-03-04 20:46:47 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:46:47
2013-03-04 20:46:47 Initializing zone.
2013-03-04 20:46:47 Initializing world.
2013-03-04 20:46:47 Attempting to load everfrost.EQG.
2013-03-04 20:46:47 Verifying world files.
2013-03-04 20:46:47 Loading zone specific files.
2013-03-04 20:46:47 Loading everfrost_obj2
2013-03-04 20:46:47 Loading everfrost_obj
2013-03-04 20:46:47 Loading everfrost_2_obj
2013-03-04 20:46:47 Loading everfrost_chr2
2013-03-04 20:46:47 Loading everfrost_chr
2013-03-04 20:46:48 Loaded tar.EQG.
2013-03-04 20:46:48 Loaded NPC with code tar from tar.s3d
2013-03-04 20:46:48
2013-03-04 20:46:48 Loading everfrost
2013-03-04 20:46:48 Loading objects
2013-03-04 20:46:48 Loading lights
2013-03-04 20:46:48 Initializing cameras.
2013-03-04 20:46:48 Initializing lights.
2013-03-04 20:46:48 Initializing visual effects.
2013-03-04 20:46:48 Initializing target indicator.
2013-03-04 20:46:48 Initializing player path.
2013-03-04 20:46:48 Performing post-load operations.
2013-03-04 20:46:48 Initializing precipitation system.
2013-03-04 20:46:48 World initialized: everfrost
2013-03-04 20:46:48 Requesting zone data.
2013-03-04 20:46:48 Resetting cameras.
2013-03-04 20:46:48 Resetting vision.
2013-03-04 20:46:48 Resetting overlays.
2013-03-04 20:46:48 Zone initialized.
2013-03-04 20:46:48 Creating INI files.
2013-03-04 20:46:49 Requesting AA data.
2013-03-04 20:46:49 Requesting Skill rank data.
2013-03-04 20:46:49 Entering main loop.
2013-03-04 20:46:49 Loading game sounds.
2013-03-04 20:46:49 Requesting initialization data.
2013-03-04 20:46:49 DoMainLoop: just before first while(!ReadyEnterWorld).
2013-03-04 20:46:49 Zone Connect -- Received MSG_READY_ENTER_WORLD
2013-03-04 20:46:49 DoMainLoop: complete after first while(!ReadyEnterWorld).
2013-03-04 20:46:49 DoMainLoop: just before second while(!ReadyEnterWorld).
2013-03-04 20:46:49 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
2013-03-04 20:46:49 Zone Connect -- Received MSG_READY_ENTER_WORLD
2013-03-04 20:46:49 DoMainLoop: completed second while(!ReadyEnterWorld).
2013-03-04 20:46:49 Setting up models.
2013-03-04 20:46:49 Setting up character.
2013-03-04 20:46:49 Activating music.
2013-03-04 20:46:49 Initialization complete.
2013-03-04 20:46:49 Entering main loop.
2013-03-04 20:46:49 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:46:49
2013-03-04 20:47:23 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:47:23
2013-03-04 20:47:28 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:47:28
2013-03-04 20:49:03 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2013-03-04 20:49:49 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:49:49
2013-03-04 20:54:12 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:54:12
2013-03-04 20:55:05 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:55:05
2013-03-04 20:55:52 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:55:52
2013-03-04 20:56:56 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:56:56
2013-03-04 20:59:28 Item done, MSG_WEATHER_EVENT received.
2013-03-04 20:59:28
2013-03-04 20:59:49 D3DXCreateTextureFromFileEx() failed to create texture spelu1.tga for particle system.
2013-03-04 21:00:16 D3DXCreateTextureFromFileEx() failed to create texture spelk2.tga for particle system.
2013-03-04 21:00:16 D3DXCreateTextureFromFileEx() failed to create texture spelk2.tga for particle system.
2013-03-04 21:01:40 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:01:40
2013-03-04 21:01:48 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:01:48
2013-03-04 21:01:57 D3DXCreateTextureFromFileEx() failed to create texture spelj1.tga for particle system.
2013-03-04 21:02:03 D3DXCreateTextureFromFileEx() failed to create texture spelj1.tga for particle system.
2013-03-04 21:02:03 Networking: Connection Closed [0] with 0 pending bytes.
2013-03-04 21:02:03 Stopping world display.
2013-03-04 21:02:03 Attempt to send message 30546 on a void connection.
2013-03-04 21:02:03 Beginning EnterZone block.
2013-03-04 21:02:03
2013-03-04 21:02:03 Calling WorldAuthenticate. Countdown is 4
2013-03-04 21:02:03
2013-03-04 21:02:03 Networking: using port [61638].
2013-03-04 21:02:03 Networking: Connection Established [1]
2013-03-04 21:02:03 WorldAuthenticate: Initiating Login.
2013-03-04 21:02:03 WorldAuthenticate. I got a message of type 0xfa6 (4006).
2013-03-04 21:02:03 WorldRPServer message: server name project1999
2013-03-04 21:02:03
2013-03-04 21:02:03 WorldAuthenticate. I got a message of type 0x3c25 (15397).
2013-03-04 21:02:03 WorldAuthenticate. I got a message of type 0x7cba (31930).
2013-03-04 21:02:03 WorldAuthenticate. I got a message of type 0x52a4 (21156).
2013-03-04 21:02:03 WorldAuthenticate. Access granted.
2013-03-04 21:02:03
2013-03-04 21:02:03 Check 1sa. 0x24608ec5
2013-03-04 21:02:03
2013-03-04 21:02:04 Check 1x. 0x9e15bc94
2013-03-04 21:02:04
2013-03-04 21:02:04 Waiting to connect to zone... Character Wolphen
2013-03-04 21:02:04
2013-03-04 21:02:04 Zone Connect -- 0 -- Received MSG_ZONE_ADDRESS
2013-03-04 21:02:04 Zone addr [67.23.190.76:37915] received...
2013-03-04 21:02:04 ZONING
2013-03-04 21:02:04 Networking: Connection Closed [0] with 0 pending bytes.
2013-03-04 21:02:04 Networking: using port [61641].
2013-03-04 21:02:04 Networking: Connection Established [1]
2013-03-04 21:02:04 Connected to 67.23.190.76:37915...
2013-03-04 21:02:04
2013-03-04 21:02:04 Zone Connect -- 2 -- Sending MSG_EQ_ADDPLAYER
2013-03-04 21:02:06 Zone Connect -- 3 -- Received MSG_SEND_PC
2013-03-04 21:02:06 Zone Connect -- 4 -- Received MSG_EQ_ADDPLAYER
2013-03-04 21:02:06 Received our EQPlayer from zone. MSG_EQ_NETPLAYERBUFF is next.
2013-03-04 21:02:06 Player = Wolphen, zone = West Karana
2013-03-04 21:02:10 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 21:02:10 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 21:02:14 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 21:02:14 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 21:02:14 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 21:02:14 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 21:02:15 MSG_EQ_NETPLAYERBUFF received started.
2013-03-04 21:02:15 MSG_EQ_NETPLAYERBUFF finished.
2013-03-04 21:02:15 MSG_TIME_STAMP received.
2013-03-04 21:02:15
2013-03-04 21:02:15 MSG_TIME_STAMP received. (Items inc).
2013-03-04 21:02:15
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 1
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 2
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 3
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 4
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 5
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 6
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 7
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 8
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 9
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 10
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 12
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 13
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 14
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 15
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 16
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 17
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 18
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 19
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 20
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 22
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 23
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 24
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 25
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 26
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 27
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 28
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 29
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 2000
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 2001
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 2002
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 2003
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 2004
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 2005
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 2006
2013-03-04 21:02:15 Received an item via EQI_STARTING_ITEM at loc 2007
2013-03-04 21:02:15 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:02:15
2013-03-04 21:02:15 Initializing zone.
2013-03-04 21:02:15 Initializing world.
2013-03-04 21:02:15 Attempting to load qey2hh1.EQG.
2013-03-04 21:02:15 Verifying world files.
2013-03-04 21:02:15 Loading zone specific files.
2013-03-04 21:02:15 Loading qey2hh1_obj2
2013-03-04 21:02:15 Loading qey2hh1_obj
2013-03-04 21:02:15 Loading qey2hh1_chr2
2013-03-04 21:02:15 Loading qey2hh1_chr
2013-03-04 21:02:16 Loaded tar.EQG.
2013-03-04 21:02:16 Loaded NPC with code tar from tar.s3d
2013-03-04 21:02:16
2013-03-04 21:02:16 Loading qey2hh1
2013-03-04 21:02:16 Loading objects
2013-03-04 21:02:16 Loading lights
2013-03-04 21:02:16 Initializing cameras.
2013-03-04 21:02:16 Initializing lights.
2013-03-04 21:02:16 Initializing visual effects.
2013-03-04 21:02:16 Initializing target indicator.
2013-03-04 21:02:16 Initializing player path.
2013-03-04 21:02:16 Performing post-load operations.
2013-03-04 21:02:16 Initializing precipitation system.
2013-03-04 21:02:16 World initialized: qey2hh1
2013-03-04 21:02:16 Requesting zone data.
2013-03-04 21:02:16 Resetting cameras.
2013-03-04 21:02:16 Resetting vision.
2013-03-04 21:02:16 Resetting overlays.
2013-03-04 21:02:16 Zone initialized.
2013-03-04 21:02:16 Creating INI files.
2013-03-04 21:02:16 Requesting AA data.
2013-03-04 21:02:16 Requesting Skill rank data.
2013-03-04 21:02:16 Entering main loop.
2013-03-04 21:02:16 Loading game sounds.
2013-03-04 21:02:16 Requesting initialization data.
2013-03-04 21:02:16 DoMainLoop: just before first while(!ReadyEnterWorld).
2013-03-04 21:02:16 Zone Connect -- Received MSG_READY_ENTER_WORLD
2013-03-04 21:02:16 DoMainLoop: complete after first while(!ReadyEnterWorld).
2013-03-04 21:02:16 DoMainLoop: just before second while(!ReadyEnterWorld).
2013-03-04 21:02:16 Zone Connect -- Sending out a MSG_READY_ENTER_WORLD.
2013-03-04 21:02:17 Zone Connect -- Received MSG_READY_ENTER_WORLD
2013-03-04 21:02:17 DoMainLoop: completed second while(!ReadyEnterWorld).
2013-03-04 21:02:17 Setting up models.
2013-03-04 21:02:17 Setting up character.
2013-03-04 21:02:17 Activating music.
2013-03-04 21:02:17 Initialization complete.
2013-03-04 21:02:17 Entering main loop.
2013-03-04 21:02:18 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:02:18
2013-03-04 21:02:45 D3DXCreateTextureFromFileEx() failed to create texture speln1.tga for particle system.
2013-03-04 21:03:04 D3DXCreateTextureFromFileEx() failed to create texture flare_blsp501.tga for particle system.
2013-03-04 21:03:04 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2013-03-04 21:03:16 D3DXCreateTextureFromFileEx() failed to create texture spelb2.tga for particle system.
2013-03-04 21:08:43 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:08:43
2013-03-04 21:12:12 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:12:12
2013-03-04 21:12:35 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:12:35
2013-03-04 21:14:02 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:14:02
2013-03-04 21:18:20 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:18:20
2013-03-04 21:21:43 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:21:43
2013-03-04 21:24:43 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:24:43
2013-03-04 21:24:50 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:24:50
2013-03-04 21:25:09 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:25:09
2013-03-04 21:30:12 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:30:12
2013-03-04 21:30:23 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:30:23
2013-03-04 21:31:54 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:31:54
2013-03-04 21:32:23 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:32:23
2013-03-04 21:32:24 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:32:24
2013-03-04 21:32:42 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:32:42
2013-03-04 21:33:41 Item done, MSG_WEATHER_EVENT received.
2013-03-04 21:33:41
2013-03-04 21:35:10 D3DXCreateTextureFromFileEx() failed to create texture spela2.tga for particle system.
2013-03-04 21:39:07 *** EXITING: I have completed camping.
2013-03-04 21:39:07
2013-03-04 21:39:07 Networking: connection terminated [client
[You must be logged in to view images. Log in or Register.]isconnectReasonOtherSideTerminated,server: DisconnectReasonNone]
2013-03-04 21:39:07 Networking: Connection Closed [0] with 0 pending bytes.
2013-03-04 21:39:07 Attempt to send message 29547 on a void connection.
2013-03-04 21:39:07 Attempt to send message 31794 on a void connection.
2013-03-04 21:39:07 Cleaning up groups.
2013-03-04 21:39:07 Attempt to send message 3702 on a void connection.
2013-03-04 21:39:07 Stopping world display.
2013-03-04 21:39:07 Attempt to send message 30546 on a void connection.
2013-03-04 21:39:07 Cleaning up.
2013-03-04 21:39:07 Sending Logout.
2013-03-04 21:39:07 Attempt to send message 3942 on a void connection.
2013-03-04 21:39:07 Networking: using port [57092].
2013-03-04 21:39:07 Networking: Connection Established [1]
2013-03-04 21:39:07 WorldAuthenticate: Initiating Login.
2013-03-04 21:39:17 WorldAuthenticate. I got a message of type 0x6957 (26967).
2013-03-04 21:39:17 WorldAuthenticate. I got a message of type 0xfa6 (4006).
2013-03-04 21:39:17 WorldRPServer message: server name project1999
2013-03-04 21:39:17
2013-03-04 21:39:17 WorldAuthenticate. I got a message of type 0x3c25 (15397).
2013-03-04 21:39:17 WorldAuthenticate. I got a message of type 0x7cba (31930).
2013-03-04 21:39:17 WorldAuthenticate. I got a message of type 0x52a4 (21156).
2013-03-04 21:39:17 WorldAuthenticate. Access granted.
2013-03-04 21:39:17
2013-03-04 21:39:17 WorldAuthenticate. I got a message of type 0x4ec (1260).
2013-03-04 21:39:17 Starting network game.
2013-03-04 21:39:17
2013-03-04 21:39:17 Starting load.
2013-03-04 21:39:17
2013-03-04 21:39:17 Attempting to load clz.EQG.
2013-03-04 21:39:17 Loaded clz.EQG.
2013-03-04 21:39:17 Verifying world files.
2013-03-04 21:39:17 Loading zone specific files.
2013-03-04 21:39:17 Initializing cameras.
2013-03-04 21:39:17 Initializing lights.
2013-03-04 21:39:17 Initializing visual effects.
2013-03-04 21:39:17 Initializing target indicator.
2013-03-04 21:39:17 Initializing player path.
2013-03-04 21:39:17 Performing post-load operations.
2013-03-04 21:39:17 Initializing precipitation system.
2013-03-04 21:39:18 World initialized: clz
2013-03-04 21:39:18 load done.
2013-03-04 21:39:18
2013-03-04 21:39:18 Starting char select.
2013-03-04 21:39:18
2013-03-04 21:39:18 Clearing display buffers.
2013-03-04 21:39:18
2013-03-04 21:39:18 Display buffers cleared.
2013-03-04 21:39:18
2013-03-04 21:39:18 Initializing character select UI.
2013-03-04 21:39:18 Resetting game UI.
2013-03-04 21:39:18 Check 1sa. 0x24608ec5
2013-03-04 21:39:18
2013-03-04 21:39:18 Check 1x. 0x9e15bc94
2013-03-04 21:39:18
2013-03-04 21:39:20 Quitting normally.
2013-03-04 21:39:20
2013-03-04 21:39:20 Cleanup 1
2013-03-04 21:39:20
2013-03-04 21:39:20 Cleanup 4
2013-03-04 21:39:20
2013-03-04 21:39:20 Cleanup 5
2013-03-04 21:39:20
2013-03-04 21:39:20 Cleanup 6
2013-03-04 21:39:20
2013-03-04 21:39:20 Cleanup 7
2013-03-04 21:39:20
2013-03-04 21:39:20 Cleanup 8
2013-03-04 21:39:20
2013-03-04 21:39:20 Cleanup 9
2013-03-04 21:39:20
2013-03-04 21:39:20 Cleanup 10
2013-03-04 21:39:20
2013-03-04 21:39:20 Resetting UI.
2013-03-04 21:39:20 Resetting character select UI.
2013-03-04 21:39:20 Resetting game UI.
2013-03-04 21:39:20 UI Reset.
2013-03-04 21:39:21 Cleanup 11
2013-03-04 21:39:21
2013-03-04 21:39:53 CRender::InitDevice: Using 32bit mode.
2013-03-04 21:39:53 CRender::InitDevice: Using vsync 0.
2013-03-04 21:39:53 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.
2013-03-04 21:39:53 CRender::InitDevice: HardwareTnL Enabled.
2013-03-04 21:39:53 Using hardware vertex shaders.
2013-03-04 21:39:53 Initializing render system.
2013-03-04 21:39:53 Trilinear Mipmapping available.
2013-03-04 21:39:53 Vertex Shader Version: 3.0
2013-03-04 21:39:53 Pixel Shader Version: 3.0
2013-03-04 21:39:53 Initializing engine internals.
2013-03-04 21:39:53 CRender::InitDevice completed successfully.
2013-03-04 21:40:26 Parsing INI file ./eqlsUIConfig.ini
2013-03-04 21:40:26 INI file ./eqlsUIConfig.ini loaded.