Quote:
Originally Posted by nilbog
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Likely missing spawns for us. Since the npcs aggro through walls, but you claim it would aggro half the floor.. it should be testable standing in one area here, and one area there to see how many npcs chain aggro. (with a character of the same level of course). It is further possible their assist radius could be lower than their aggro radius, therefore creating smaller linked trains.
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I don't think they aggro through walls there. When I went there on EQMac I never had that problem. There was a lot more spawns in Unrest but I thought I remembered it receiving a revamp (when they added the crazed ghouls or something?) Maybe they could assist radius through walls but not straight aggro? That would be a nightmare in a zone like Karnors. Multi level places (Except cities) had to have some kind of protection -- Every time you walked over/under something you'd have a monster train.
How aggro should be determined in zones:
Outside Flagged zone -- No terrain/wall protection
Outside City Flagged Zone -- No terrain/wall protection
Outside Dungeon Flagged Zone -- All terrain/wall protection
Inside Flagged Zone -- All terrain/wall protection
Inside City Flagged Zone -- All terrain/wall protection
Inside Dungeon Flagged Zone -- All terrain/wall protection
I think that is all of them?