Thread: Game Mechanics: NPC 'say' distance
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Old 03-02-2013, 11:55 AM
nilbog nilbog is offline
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Default NPC 'say' distance

I believe npcs on p99 can be 'heard' at a farther distance than they should.

Assuming all npcs have the same distance which their say text is visible, I'd like to know the difference on eqlive or eqmac.

Example: gates of qeynos2. Guard Weleth walks around talking about crates. How far outside the gates should this be noticeable?

Has anyone else noticed npc aggro messages being heard at a farther distance than they should? Hailing, interacting with a vendor, etc.

Low priority, just want to know.