Quote:
Originally Posted by Skope
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Just imagine if 3 guilds were in the same zone camping Innoruuk at that 12 hour variance. Keep in mind the rules are FFA until first to engage.
Now, for anyone who agrees with these rules, would you be able to truthfully tell me that you actually think it's a good idea?
I can guarantee you this theoretical situation would happen and it would happen quite frequently. With such a shortage of raid targets and a decreased spawn variance, guilds will simply put 20 on each target that's in window and wait it out. But with a lower spawn variance, guilds will be less likely to hesitate and follow what IB/DA have been doing recently.
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True, but at least then it's a team effort and people would be ready to go. Also Dumesh suggested earlier to do away with the variance and just add +6 to the timer to allow for euro rotation on the mob.
The idea is to create a system that will work now and forever, all the way through Velious and whatever content that the powers that be decide to add after that. In my view I think that does away with any rotation system of any kind, because it will be impossible to keep a list like that going come Kunark and epic mobs, and I don't want to be back here at the drawing board in six months.
This system creates competition, allows for mob variance for euro and Aussie raiding, and an auto form of self policing since violating the policy invokes play nice regulations that are already in place. Will a mob ever be KS'd? Of course, because competition will be tight at first, and people are jerks. BUT, with properly enforced play nice rules that should minimize itself very quickly