Thread: Game Mechanics: Trakanon gate
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Old 02-25-2013, 04:14 PM
Nirgon Nirgon is offline
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Join Date: Jun 2011
Location: Ruins of Old Paineel
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More on 30% gate marker

http://www.councilofdragons.com/inde...t=2183&start=0

Quote:
. This should be basic knowledge top any melee and at times I think I take it for granted that it is. EQ watcher is helpful but not necessary as you should be adherring to the above tactic regarless starting at 30%.
They should start to WANT to gate at 30%, but not necessarily immediately do it every time.. it can happen as early as 30%.

Melee push is a way to stop NPC from casting confirmed, hence in my other Trak image you see main tank in front, all melee on side (very classic and certainly recall this):
Quote:
Mainly on a gater all melee push on once said to move the mob and interrupt his gate
This is also the point mobs that cast CH (hi2u white dragons) should start trying to do so. If they already are? Well, this is quite consistent and should be at least applicable when considering an NPC "defensive cast point".
Last edited by Nirgon; 02-25-2013 at 04:16 PM..