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Old 02-25-2013, 07:12 AM
Kagatob Kagatob is offline
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Join Date: Jan 2013
Location: Gensokyo
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Quote:
Originally Posted by Duckforceone [You must be logged in to view images. Log in or Register.]
well as was stated, in dungeons it is ok... but in normal open zones, do not group or your xp will seriously suck compared to soloing...
Also not true. Practices trump your (not) numbers.

Dungeons are mostly desired for grouping but groups are still able to clear mobs at a faster rate than the individuals making up the group are able to commulitavely take on solo.

Simple example for you.

Oasis:

A not twinked out monk (or Rogue) soloing crocs, yeah he'll kill a couple of them, then have a long downtime, kill a couple of more, then a long down time. this class has an exp penalty, more so if it's an iksar
A not twinked out Druid soloing crocs, you fear/snare kite 2 or 3 then have a long downtime unless you have clarity or some other mana buff (note that you will still have downtime even with mind buff), which doesn't last forever and is not regularly available.
note in the above that charm doesn't last very long at this level and with such a small mana pool is not viable so we are looking at fear/snare kiting.

Put the two together and now they get a 2% xp bonus, hardly anything to talk about considering the druid just got slapped with the xp penalty from the monk, however now the druid can fear/snare at will with no downtime while the monk is able to go non-stop DPS on the mobs. This results in killing mobs with 4 to 5 times the overall effeciency that either class would be able to do alone, vastly outdoing any xp penalty.