Quote:
Originally Posted by HeallunRumblebelly
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Flash of light prevents a mob from moving to your ranged if someone is in melee. If no one is in melee and a mob is blinded it'll run feared. It allows you to blind a mob and haul off and ice comet it on inc, a tank is in ranged and the mob is blinded ~
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This ^^. It is SO underrated, or misunderstood. Blind is the single best way to keep mobs off of ranged period. Also something folks havent pointed out. Paladins can multi agro several mobs all without breaking mezes. Something im sure our SK counterparts would give a lot for. As far as threat goes, DC is superior per cast but has a longer c/d then blind. Also i find my stuns out agro blind and when im chaining blind stun stun/repeat cycle, I hang with the very best warriors and SK's for agro gain. Also patching healing myself the same as a druid or shaman can if the CH will be late = priceless.