View Single Post
  #22  
Old 02-20-2013, 09:29 PM
Nirgon Nirgon is offline
Banned


Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
Default

Base = 10 lvls lower
Max = 10 lvls higher

Past that it uses these values (hence min val/max val logic assigned to spell)

What is outlined here is to prove that at a certain resist value, you will resist the spell EVERY time. That's the point :P. It needs to exist at least for a few spells here which would suffice until Velious, even if we aren't going to go full monty on the fixing. It at least needs to *more* classic with later revisions based on priority, like the guild tag on the same line without the space.

Quote:
Originally Posted by Jigga [You must be logged in to view images. Log in or Register.]
It would be nice to have a chance to completely resist a nuke
I'm a wizard player seeking classic EverQuest, and I approve this message.
Last edited by Nirgon; 02-20-2013 at 09:36 PM..