Quote:
Originally Posted by Splorf22
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So I did a test for Sakuragi where 1 item AC = 6.5HP for CH, i.e. a warrior with 5000hp/1000AC and a warrior with 5650hp/900AC will require complete heals at about the same rate.
Let's assume you're fighting unslowed mobs which put out 25 dps roughly, and that you have 4000HP with shaman buffs as a paladin who isn't max level. 11AC ~= 65hp so you'll be CHed 1.5% less often or you'll take 1.5% less damage. 1.5% of 25 dps is .375 dps, or about 2-2.5 damage per tick. Meanwhile the BP is healing you 5/tick. Clear win.
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Provided ATK vs AC work the same here as it did in live, the damage you take is choppy and sporadic if your AC is below the mobs ATK level, if your AC is higher than the mobs ATK then your damage intake smooths out, most of the damage is on the lower half of the damage range for the mob and you can be kept up by healers much easier.
That math Splorf posted, will only work if you remain on one side of the fence or the other for the mob the whole time, so keep your ac comfortably high and then toss in stats here and there as you need, you'll know if you go too far down in ac because you will suddenly become very squishy against the mobs your level and need to swap out some of that stat gear for ac gear.
Edit: Replied without ever answering your original question sorry. I'd say use the regen bp while soloing, and the plate bp while grouping, the bp provides not just 11 AC more, but Strength, stamina, and wisdom, all stats you can and will put to good use in a group.