Quote:
Originally Posted by Clearrain
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no drop gear and caster's paradise
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I'd gladly trade my wizard when I'm done with him at 60 for a 59 rogue with ragebringer (hi2u ez as fuk epic) or monk with tstaff or even a warrior/sk/pally in a classic item loot system.
If this post is well received (has been so far minus derpies), I'll be happy as fuk to write up why item loot:
1. no drop etc works for all classes
2. the risk / reward system, an EQ hallmark is supported and how it effects the strategy of each class with, again, risk/reward in mind
3. its good for server health
Broken resists and item loot is actually the worst idea though. This current system has sufficed in classic I suppose and the meantime while other things were developed, but it needs to go sooner than later. Do not mistake my words for just trying to rush item loot in here, I do have my priorities straight.