Quote:
Originally Posted by Leokaiser
[You must be logged in to view images. Log in or Register.]
Under this system proposed by Dumesh, it wouldn't matter how 'powerful' (unless by powerful you mean highly coordinated or so vast in size the rewards from a successful boss kill would be spread extremely thin) the guild are; all you would need to do is get ready and tag it first.
Yes, that would mean there is a possibility that other raids would beat you to the punch each and every time. But the main advantage over rotation, as far as I see it, is that you would still have a chance.
The Dev's have specifically mentioned they want to support pugs on the server, and pugs are inherantly incompatable with a rotation system. With first to engage, a pug can show up on the night and beat guild raids to the punch, regardless of what the odds may be.
|
There are various solutions to these problems, it all depends on how the agreement is crafted. From only certain targets are on the menu. To having an open spot in the rotation to allow PuGs and so on. It all depends on the agreement. And again it would have to be NON-GM enforced, with is nigh impossible I understand.
But with that being said. I like this system for what it is, if the GMs decide to enforce anything, This would be the system. The ideas are refined as far as they are going to get in my opinion.
The only other GM action I could even fathom is if they forced the raiders to come to some sort of an agreement. And I just don't think they can / will for many many reasons.