Thread: Game Mechanics: Circlet of Shadow and Feign Death.
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  #9  
Old 02-18-2013, 04:57 AM
Treats Treats is offline
Fire Giant


Join Date: Feb 2010
Posts: 981
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Quote:
Originally Posted by Bannen [You must be logged in to view images. Log in or Register.]
I don't have an SK on this server but played with one daily on live from 99-2006 or so. Pre-nerf circlet lost agro as long as the person was invis, unless the mob had see invis. We used it constantly for single pulling, putting a dot on a mob, fd, back up invis and you get solo every time.

Good yes, but a lot of things are good in this game. Nerfing them because people dont like it is not the classic experience I joined this server for.
You used it for pulling.

You most likely used a snare dot.

You Feigned a group of Static spawns with one of them snared.

You got up and clicked your Circlet.

The snared one took longer to get back because it was snared, therefore you got a single pull when you broke Invis.

????????
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