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Originally Posted by Dawgrin
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I just had a couple questions.
1. What is the definition of "Begin the fight"? Does this mean that the group represented by the person who got first aggro has 15 minutes to get a tank on the mob, and if the mob is not "controlled" by a tank within 15 minutes the mob becomes FFA?
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I would assume beginning the fight means doing something detrimental to the mob. Be it damage or debuff.
Quote:
Originally Posted by Dawgrin
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2. Is there any time limit imposed after the fight has begun?
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I would assume it's either the mob dies or the raid wipes. As soon as the raid wipes the next guild can move in.
Quote:
Originally Posted by Dawgrin
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3. What happens if the fight has begun, but then control is lost, but aggro is not, say in the case of tanks losing control and the fight devolving into an exercise in kiting?
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I'm pretty sure that the raid bosses all summon so I don't think kiting is an option. If this is incorrect however then it should be addressed. Honestly though if somebody is able to effectively solo or duo a raid mob to death than more power to them. They should not loose the target just because there's only a chanter cleric and necro left after the rest of the raid died.
However, if the only people that are left alive are FD or something like that then you have just completely wiped the aggro from your raid and lost your shot.
Quote:
Originally Posted by Dawgrin
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I liked the idea of each raid mob having a unique statement naming the person who aggroed them when they are initially aggroed. Not entirely classic but very much within the "spirit" of classic IMO
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Agreed!