Thread: Ranger tips
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Old 02-12-2013, 04:46 PM
Danth Danth is offline
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Join Date: Oct 2009
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Quote:
Originally Posted by Kendir [You must be logged in to view images. Log in or Register.]
So i've read alot of the posts that say rangers suck and whatnot...
You have to factor in the relative power curve of the various classes in Everquest, as well as their function in the different aspects of gameplay--solo, small group, full group, and raids. As a general rule of thumb, the hybrid classes do very well at low and mid levels. They particularly shine in less-than-full groups where their hybrid nature can become a real asset. Hybrids tend to scale somewhat badly with levels (all of them drop off at 55+) and often fare poorly in large-scale raids where their hybrid nature is of little to no value.

Mechanically I consider a Ranger one of the most fun classes in Everquest, and it's a fine choice if you aren't really worried about being an optimal character for an end-game raiding guild.

As a tip, a spell you get at level 22 called Harmony is unresistable (some folks don't know this). It makes you a fantastic puller in any outdoor zone, including outdoor dungeons such as Unrest, Mistmoore, City of Mist, or Karnor's Castle.

Danth