Thats why i liked the 2001 halloween event so much. Because it was a sandboxy event. Just put a bunch of event mobs in the world and let the players collaborate/tear each other to pieces over them.
The GMs didnt have to lift a finger for those events, i think thats the sort of things GMs should be thinking of and investing time in, and talking to Rogean about it.
I remember an event where we had to listen to a GM for riddles and shit, and then try to find what they meant in EQ.
An event like this would be cool, like a riddle for clues that leads to a special mob spawned somewhere. Say in a place where we dont usually see alot of, like runnyeye.
I think this is a much better way to spend GM time then policing if joewizard ninja looted a band of intelligence off that level35 ogre boss in Western Karana.
|