Experience loss from pvp isn't that significant, and it should remain. I do hate it when a mob gets a kill shot though due to low hp aggro.
If experience loss is done away with, replace it with yellow text and one of the following effects at random for a half hour:
1) Character is dazed from battle (drunk) and cannot see clearly
2) Character is exhausted from battle (overweight) and cannot run swiftly
3) Character is parched from battle (thirsty) and unable to drink to regenerate mana and stamina
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