Quote:
Originally Posted by Erati
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I was just responding from being flamed for suggesting the list be "Enchanter/Shaman/Necro Artist Challenge" yet it seems I am fairly accurate.
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You're looking at it the wrong way.
You wouldn't call the NBA the "Freakishly Tall and Coordinated People Who Have 20/10 Vision Basketball Association" and write a letter to the heads of the NBA requesting that they make larger and lower hoops to somehow incorporate into games so that short, clumsy, blind people can compete with NBA stars. So why are you stuck on the fact that, big surprise, the classes who are best at soloing are most capable of killing things solo? Basketball was designed to be fun and challenging, and it just so happened that certain people tended to be better at the game as designed than others. So too the Solo Artist Challenge was designed to be fun and challenging, and it just so happened that certain classes tended to be better at it than others.
Warriors and bards and rogues have their own challenges anyways. They're called raids. They get to shine when charmers aren't allowed to charm pets for the liability and stuff hits too hard for a shaman to tank it and stuff is immune to stuns so you can't avoid getting nuked. Meanwhile the enchanters and shamans and necros are buffing and patch healing and getting death touched and twitching. Wooo.