Thread: Game Mechanics: T-staff proc in PvP
View Single Post
  #112  
Old 02-06-2013, 07:54 AM
compulsion compulsion is offline
Sarnak


Join Date: Nov 2011
Posts: 217
Default

Quote:
Originally Posted by Tippett [You must be logged in to view images. Log in or Register.]
shits classic stop crying about it and go farm one and roll a monk if you think its so great

also why the fuck is this thread in bug discussion?

classic mechanics are not bugs
Are you too stupid to even read a half page of information? It isn't a classic mechanic when several people have provided multiple concrete links that the stun is a random duration and not fixed at 12 seconds. Castersrealm links from 2000 exactly describe the effect as a 1-10 second stun. That is classic, not this emu version.

http://web.archive.org/web/200205221...em.asp?Id=1255

This emu version only exists, just like sword of runes proccing 20x as often as normal, because blue players feel better about themselves plowing through content the easy way.

Go back to leveling your next 52.

Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
I think using that leaderboard as any kind of proof is a little silly. I mean if there was a red99 Leaderboard, I doubt even Nizzarr would be top 50 in kills since Kunark. Wizards/Druids would still be on top. Let's face it there just wasnt alot of monks running around SZ. the ones that were there were training the shit out of people so ofc they arent on leaderboard.

if training were legal here, i can imagine there would be at least 1-2 less t staffs do to KC being a fucking nightmare to farm anything. people would be training there all the time, day and night.
You obviously never played SZ or probably any red server. Monks were all over the place because they were such amazing pullers in Velious. Evil team had 2 months and 1300+ people to actively farm KC uninterrupted while neutrals and goods(maybe 600+ players between both factions) tried to level, and yet their monks couldn't get kills in PvP. They got fewer kills than warriors and rogues.

Real training has nothing to do with class. It never fails to run anyone you want into the middle of a raid and have them accept a rez as the mobs come pouring in behind them. FD can be countered.

If you ever actually PvP'd with the 57+ groups, you would know that Nizzar is actually a major factor in the engagements. People ask in TS all the time about which new Nihilum monks have the t-staff. Hell, look at Smedy's sig. Undergeared 53 monk kills best equipped 60s on server with t-staff proc. And that is exactly my point. SZ boards show, with a 3000+ person sample size, that on live, geared monks were ineffective killers. On this emu, fresh 50s in wu's pants wreck shop. Why? Because t-staff here stuns more often and for longer periods, as has been demonstrated with multiple sources cited, than it did in classic.

Quote:
Originally Posted by Smedy [You must be logged in to view images. Log in or Register.]
Item loot on a server where resist is completely bugged and unclassic, on a class where you have zero escapability and channelling skill, ***** please.

I'd be fine with item loot if 80+ mr made me immune to all magic effects, like it was on live, not the case on red99.
Lets keep this to you trying to convince us that t-staff stun should be 18 seconds.