Quote:
Originally Posted by rahmani
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-- (Y,X,Z) coordinates -- There's no feasible way they would have done that on purpose, it had to be an accident. Especially since EQ was one of the first MMOs, the original MUDs they were based off of all had (X,Y,Z) coordinates; I remember I used to play them in elementary school.
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I always had a theory that it was a mistake, too. I wondered if it was as simple as a mix up constructing the string displayed to the user. Specifically, I thought the data model is correct (X,Y,Z), but they mixed up X and Y values when constructing the "Your location..." string.
Of course, there's a lot of game design I don't know... maybe there are more items akin to "(0,0) is usually the upper left hand corner in graphics" that would render (Y,X,Z) sensical.
The real odd pickle is: I've had a character logged into some form of EQ1 for around 350 days... why can't I get used to (Y,X,Z)? Heh!