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Old 02-05-2013, 12:04 PM
Vayder Vayder is offline
Sarnak

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Join Date: Jul 2012
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Quote:
Originally Posted by SamwiseRed [You must be logged in to view images. Log in or Register.]
notice no diff from increased AGI. back in the day monks were stacking that shit and soloing like a boss.
Now this is classic! Classic myths still promulgated 15 years later.

AGI has little to do with mitigation unless you are under 75 and receive an AC penalty. It has always been that way. However on this server, as well as it was on live, monks solo really well because their mitigation is better than that of any other class including plate tanks. This has everything to do with the way block is coded to be vastly superior to things like parry.

As a result, monks have better avoidance than any other class and so take less damage than any other class outside of defensive discs. My guess, and this is conjecture, is that people believed that monk avoidance was due to agility and the game description seemed to confirm this when in reality it is all connected to block.

In regards to the Dexterity comments the code has been openly posted on the forums:

"Since our dex cap is 255, main hand proc rate scales from 0.5PPM @ 0 DEX -> 2.0PPM @ 255 DEX. The stock emu code that we were previously using would only increase the proc rate 0.5PPM across the 0->255 DEX range. It also was attempting to proc once per attack for the offhand, which was weird. Basically, make friends with a shaman."
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