For those of you calling it a rotation system, please take a good look at the current rules and then stop and think a minute. It is far FAR from a rotation system, and in fact favors activity and a more FFA style than the rules we have now.
With the camping that's going on, guilds (two of them, really) are picking targets as if they were raiding on a rotation system, with the other guild generally picking another uncamped target. With the suicide kings system guilds won't have an incentive to camp and will be forced track and to mobilize immediately after a spawn (something that really hasn't been happening the past 2-3 weeks whatsoever). This is actually more in line with an FFA system that favors guilds that are active, mobilize well -- and if the timers are figured out -- guilds that are well organized.
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