Quote:
Originally Posted by gotrocks
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If you have a +/- 120 hr variance on each mob you may actually solve the problem.
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Let's assume that it is possible to kill socking and tracking with sufficiently large variance.
Ok. So now socking and tracking are dead. How do guilds get bosses now? That's right. They zerg even harder than ever before, to give themselves the best odds of having a ranger/druid/bard in the right zone at the right time to notice on track that a boss popped and to be able to hit more targets at once during the repop every week.
A known, weekly repop with the same timers but lessened variance will not eliminate socking or tracking or zerging, but it will drastically increase the amount of raid mobs available to kill every week, with a large number of those mobs being impossible to monopolize by a guild that can "only" field 75 raiders at once. Big and "dedicated" guilds get more loot, but the smaller and casual guilds get some loot... assuming they don't insist on trying to fight for a VS/trak kill or something.
And then if only the training bullshit in VP were outlawed and VP repops with the rest of the mobs, suddenly the top dogs don't just have the no-brainer of "duh, let's kill trak and VS then go after ct/inny while a couple of our members train anyone who gets past the splits in VP" and they might have to settle for fewer targets outside of VP while they make sure they don't lose any PDs or something.
/shrug