I also think that Spaceman's method of the 2% flat spawn rate per hour, or whatever it should be to exactly match the probability of each raid target spawning over a longer period of time, has approximately a 100% chance to alleviate poopsocking completely.
Unfortunately, that does not remove the advantages that larger guilds already have with Variance and Tracking, leaving us with an unClassic solution that doesn't adequately address the core issues with raiding.
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