First in zone with 15 people should have first crack at whatever encounter is up in zone, period. If that guild has 15 people and doesn't engage within 10 minutes, the mob should be fair game to the next challenger. In instances where 15~ people are already in zone prior to a mob spawning, the first guild to attack(melee swing, attempted spell cast) should own that mob and its loot. This is how it worked on my live server after rotations were dissolved.
|