Quote:
Originally Posted by AffEcT
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First the "Added a 5% per attack reduction in channeling chance." should be removed.
The 5% add up per attack and that makes this very overpowered and since melee push works on this server. Well i see no reason for it to be in.
You can be interrupted standing in a corner getting hit with a 2h weapon. Should not be the case.
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I have people channel thru my dual 1 hander attacks all the time, so its far from a guaranteed interrupt. Push is a classic mechanic. On rallos zek, no one could cast thru my epic monk if I was hitting them when they started casting. Not even fast cast spells. You have to kite melees around, corner cast, or utilize z axis. Its just the way it is.
Concerning interruptions in a corner, I cast in corners just fine. Other than bash, I dont recall getting interrupted while wedged in a corner. Perhaps you were levitating. Levitation can cause you to be moved if someone gets underneath you.