Quote:
Originally Posted by nilbog
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Of all the things you mentioned, hybrid exp penalties were definitely intended as developed.
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I think a lot of "as intended" dialogue gets thrown around and imo is pretty misled. Many imbalances existed in classic. These imbalances, although products of "as intended," were fixed because the intentions did not function well as implemented.
Hybrid penalties are just one example of that, imo.
You ought to stop trying to claim that certain things function in p1999 because they are "as intended" in classic and just say its because thats how they are intended in p1999. How can anyone presume to grasp what ultimate goal was fully intended, and what implementations, although intended, didn't function in a properly intended manner on classic?
From what I've seen of your posts, nilbog, you're pretty good as saying "because this is how we want it and get over it." That isn't a bad stance to take and isn't at all a dick move. You should stick by that one and not bother with the one that puts a gaping whole in your argument.