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Old 01-27-2013, 09:35 AM
Tecmos Deception Tecmos Deception is offline
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Join Date: Jun 2012
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Originally Posted by Dezik [You must be logged in to view images. Log in or Register.]
My only concern is 1) raid effectiveness and 2) Never played an enchanter and don't want to make stupid, group wiping mistakes. I love the idea of the magician, however my concern here is 1) pet taking exp making gimick moves like pet kiting a necessity and 2) not exactly group or raid friendly end game.
You shouldn't be concerned with "raid effectiveness" of enchanters. The raiding that most people on p99 are part of are planes raids, and those tend to have plenty of chances for an enchanter to CC, charm, land spells, etc. Killing gods/dragons means an enchanter is doing more buffing and less of everything else, but everyone still wants a couple enchanters around for these fights.

And regarding wiping your group by making mistakes? Eh. It's part of the class. If you're in a situation where a mistake by you wipes your group, then your group already was doing something wrong... like pulling too much or too fast or something. Think of it more as a chance to save your group from a wipe, not a chance to cause your group TO wipe.


I don't really understand what you're asking about magicians. Pet kiting? A sentence that makes no sense? I'm confused.

Mages can get full xp for kills, while solo, without a lot of extra work. Just relcaim pet when the monster (preferably one that will flee at low live) is low, finish him with an appropriately-strong nuke, and repeat. And mages are a just-fine addition to groups. They are underrated for them, imo, because people see the damage a pet is doing but don't see how much damage a mage contributes via damage shields and nukes and proccing summoned weapons. A good mage also can contribute in other ways... mod rods, call of the hero, stuff like that at the right time makes a big difference.