Quote:
Originally Posted by guineapig
[You must be logged in to view images. Log in or Register.]
As I said before, I completely 100% agree with the fact that clerics have the best heal and hp buffs in the game. I was never arguing this.
What I'm saying is that in a three person group leveling from 1 to 50 (later 60), simply being the best at keeping the tank alive is not enough.
The druid can also keep the tank alive. It's not that difficult. You are exchanging ten things one class simply cannot do EVER for 2 things that the class does better (but are not exclusive abilities). It's not a good trade.
|
Saying something over and over does not make it true. Druids are the worst healer of the priests because their best heal is Greater Healing (300 hit points for 150 mana) and lack of any mana regeneration ability beyond manastone/chloroplast which will likely not be available to this crew. Around level 30, using a druid as main healer with a tank becomes a very limiting factor both in terms of which mobs are possible and how many mana breaks are necessary. Because of run speed problems on eqemu, snare is unnecessary and if it was, a cleric of Innoruuk can get a snare necklace. The world is not very large in classic. Camp jboots or buy sow potions and if you need a port, buy one.
You're simply incorrect.