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  #23  
Old 06-21-2010, 01:56 AM
Weekapaug Weekapaug is offline
Fire Giant


Join Date: Apr 2010
Location: Gamehendge
Posts: 776
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Tanks = Need for adequate support, particularly past level 50 in Kunark and Velious, and proper support if you plan to safely and reliably get things done.

So, if you plan to do anything past classic and past level 50 with this trio AND one of you plans to be a tank, then it behooves you to have a cleric and something that slows, which narrows your possibilities quite a bit and will slow your trio down quite a bit because you will have to sacrifice DPS to accomodate the tank.

In this case, I would go with SK + Cleric + Enchanter.

I prefer shamans, really, and the cleric could handle most Paci situations in the absense of the enchanter as well as root CC, but the enchanter will give you mana regen that the shammy wont, the best CC available when the shit hits the fan (and it will), which the shaman wont (beyond root), haste and almost as good slows/debuffs, and with charm will help make up for your lack of DPS that you have by needing a cleric to heal a tank. The enchanter will also bring the best (I think) Magic resist buff in the game, which may be just enough to tip you over into being able to handle caster mobs you might not otherwise as a trio, and can chain cast rune, which also might put you over the line on dealing with mobs you might not otherwise as a trio. I choose SK over other tanks because of FD, snare, and extremely reliable snap aggro. You don't want a lot of iffy-ness in a trio which the other two tanks will bring more of, IMO.

If you drop the tank, you open the possibilities up quite a lot. I would say something like a Necro + Mage + Shaman in that case, just off the top of my head.

If you are just banging around in classic or pre-50 Kunark your options open up a lot more. Hell, just about 3 of anything that can keep one another from dying will suffice in most of Classic, especially if it does that through overwhelming DPS on some semblance of single-pulled or crowd controlled mobs...Like a Bard/Enchanter and 2 Mages. Despite what some will claim to the contrary, pre-Kunark is ez-mode EQ when it comes to actual fights and you have quite a bit of leeway in how you build your trio here right now if this is all you are going to play, really.