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Old 01-25-2013, 04:58 PM
Nirgon Nirgon is offline
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Join Date: Jun 2011
Location: Ruins of Old Paineel
Posts: 14,480
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Heh heh heh.

I'm a tough critic on myself and won't answer that question directly.

Point bein'... go to the WoW boards and look at all the people offering their suggestions to change a game they refuse to learn.

I ran some VERY non-standard arena comps over 2k (arms warrior, frost mage, shadow priest to 2336 or 2335 in season 2), which in the grand scheme isn't majorly impressive (well that rating in s2 for that comp is), but way better than most dopes ever hope to achieve.

EQ had a system that extremely veteraned players learned to respect and it does work. It has pain, unfairness etc especially in PvP. But its a PvE game too. Things that happen as a result of getting raid targets or that just happen in PvP out of the blue changed things greatly and unexpectedly. Personally? I think the game itself: lore, character building, social interaction, economy etc is so good you can overlook all the cry baby 1v1 this class vs that class stuff. You can beat some classes in certain situations and others you can't. Location, having mobs aggro, getting the jump or even just viability in 6v6... 20v20.. 1v1.

Here's just a single point to consider:
Your class "sucks" in PvP. OK. Now consider your classes is needed, even if its just one of that class, on raids. Even though you suck and think its pointless to play the class, you STILL have to show up for the raid and contest your content. How well you play your "bad at pvp" class still matters greatly and dictates the outcome of said raid pvp. Personally? No class is bad at PvP in my book. Some are better in certain situations, some have simple weaknesses to exploit while others seemingly (to some) have no weaknesses.
Last edited by Nirgon; 01-25-2013 at 05:02 PM..